Author Topic: People making "fan models"  (Read 1688 times)

ParaSite

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« Reply #15 on: July 23, 2002, 11:29:29 pm »
I think the 3D team as an average of 125-175 polygons with a maximum of 300. Note that I\'m not entirely sure of this.
<Worf> These are the moments when my ego gets put back on the ground. I use linux for quite some time, and am soon 2 years maintainer of a linux distribution. I started to think I would be good at it. But then I tried to get planeshift running.

Elentor

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« Reply #16 on: July 23, 2002, 11:42:17 pm »
Parasite is right. Absolute max. of 300 polygons to Weapon models.