Author Topic: Crash on dropping object  (Read 656 times)

AryHann

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Crash on dropping object
« on: March 18, 2005, 06:56:42 pm »
Hi,

Since the latest changement in PS - updates put in my application - I get this problem every time I am trying to drop an object from my inventory window.

It simply crashes.

This is the bt:
>    psclient.exe!psMessageCracker::SendMessage()  Line 45 + 0xc C++
     psclient.exe!psSlotManager::DropItem()  Line 85 C++
     psclient.exe!psMainWidget::OnMouseDown(int button=1, int keyModifier=0, int x=922, int y=506)  Line 235 C++
     psclient.exe!PawsManager::HandleMouseDown(iEvent & event={...})  Line 279 + 0x27    C++
     psclient.exe!PawsManager::HandleEvent(iEvent & event={...})  Line 213 + 0xc C++
     psclient.exe!psEngine::HandleEvent(iEvent & ev={...})  Line 606 + 0x12  C++
     psclient.exe!psEngine::EventHandler::HandleEvent(iEvent & ev={...})  Line 209   C++
     psclient.exe!csEventQueue::Dispatch(iEvent & e={...})  Line 250 + 0x26  C++
     psclient.exe!csEventQueue::Process()  Line 233  C++
     psclient.exe!csDefaultRunLoop(iObjectRegistry * r=0x00c021f8)  Line 82  C++
     psclient.exe!main(int argc=1, char * * argv=0x00b74d68)  Line 1893 + 0x9    C++
     psclient.exe!mainCRTStartup()  Line 398 + 0x11  C
   KERNEL32.DLL!7c59893d()    


From what I could understand, msghandler is null.
Can somebody give me some hint on how to solve this problem?
Thanks,
Ary
AryHann

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