I was wondering what kind of gaming area are the devs aming for in Planeshift. I was playing the game, and while the towns are open and free, the roads to certain places are restriced and narrow. For instance the road to the woods has plains on either side blocked by invisible walls and in the forest its just a long path with trees as walls on the sides. The only path is through the woods, everywhere else is restricted. So my question is, is that how PS will end, with narrow paths and invisible walls, or will it be more like Everquest with open land and nothing is blocked off except by obvious geologic and artificial objects.