Author Topic: PS_ID  (Read 861 times)

AryHann

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PS_ID
« on: April 19, 2005, 10:23:44 am »
Hi,

I use MSVC 7.1 and I have been able to compile PS until PS_ID was changed to an uint32.
With that changement, I was unable to compile PS and I was getting errors, starting from pawsobjectview.cpp in libpaws.

I changed back, in psconst.h, PS_ID to an unsigned long and the compiling was going fine again.


Ary
AryHann

http://www.reflex.lth.se/culture/annelov - Virtual Annelöv -
Engine Dep. - One of Talad's Angels - Aka ww & Ahrijani's Goddess

AryHann

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« Reply #1 on: May 07, 2005, 09:05:27 am »
This has been fixed by dfryer some time ago.

Ary
AryHann

http://www.reflex.lth.se/culture/annelov - Virtual Annelöv -
Engine Dep. - One of Talad's Angels - Aka ww & Ahrijani's Goddess