In the character creation\'s skill screen, there is a skill labeled \"Empathy\" with the description:
\"Empathy is used to communicate with your \'familiar\'. A familiar is usually a little pet; it can be a bird, a snake, a cat or any other small creature. The familiar usually follows you all the time and he gets experience performing things with you. He has his own hit points and mana points. He can increase his abilities and even cast spells when he reaches high experience values.\"
All I can say is, the person that came up with this ABSOLUTELY ROCKS!!!
If this works out to be just how the description says, then I think this could easily be one of the coolest aspects of this game. I mean, for fighter type characters, they may not have as much use for it, but I can think of at least a dozen uses for other types, like mages, thiefs, and others.
I mean, say you\'re a mage and you need to get some herb or another, and when you finally find it, its up on a ledge that you have to go through lengths of tunnel to get through. But say your \'familiar\' is a bird, you just give it a command to go pick up that herb, and it will fly up there and bring it to you. As for thieves, any kind of creature could be useful for the sole purpose of distracting someone to get by unnoticed.
I was just wondering if anyone else knew anything more on how exactly this is supposed to work, \'cause I can\'t wait to try it out!