\"The GM\'s are enforcing their interpretations, and they sometimes make mistakes they do not want to admit. Like getting \"trigger happy\" with names.\"
That is why you take those matters privately to the admins. Because this is exactly how GMs are supposed to function- using their own judgement. If you don\'t like it, you take it higher, in a mature way (which I have yet to see happen, unfortunately).
\"You keep using the term \"role play.\" You do not need skill attributes, or a graphical setting. Why do you not make yourself an irc channel, dress up in your dominatrix outfit and just sit there and role play with any one who is meek enough to join you?\"
Ooooor he could roleplay in PS. PS is geared towards being RP-enforced; it may not be strict right now, but just you wait. Back in MB, there was absolutely no excuse for OOC talk whenever Talad was online, he just wouldn\'t have it, unless you used parenthesis or brackets. And what Talad says, goes- whether some people like it or not. It\'s his game, his dream, his creation. It\'ll be played how he wants. This might make it sound restrictive, but it\'s not. There will be things for hack\'n\'slashers to do. There will be crafting for people who would rather craft. There will be merchants and traders and animal trainers, and they will all be able to play PS and achieve the same levels of success as their peers, just in different ways. But there will NOT be any support for people who want to spend their time shouting about last night\'s football matches, running around with their \"Morpheus Matrix\" characters like they have nothing to do with Yliakum. Hack\'n\'slash is just the profession of a soldier- OOC powergamers are not welcome and never will be.
\"If the developers do not want something to exist; put it in the code. Do not leave it up to hit and miss attitudes in game play.\"
That\'s impossible. Let me grab an explainatory quote for you: \"Only morons could uncover some of this crap because right thinking people don\'t dismount their swoop while trying to call a pet going into a Krayt spawn with orange hotpants AND trying to compose a new email at the same time.\" As this hopefully highlights, we can\'t possibly think of EVERYTHING the general public might come up with that could be unsuitable. The rules are guidelines, and then GMs enforce them on a case-by-case basis. As Karyuu says, this has+will NEVER change.
\"As it has been stated before - uncomfortable with the rules? Feel free to spend your time elsewhere. This has been told many times to many different people, and all without any problems or regret.\"
Neko wanted to hear this stated officially, so here you are. Karyuu is completely right. If you don\'t like it, go. We get to keep the pick of the crop; the mature, intelligent people who can see why rules are needed and how RP must be enforced just like anything else. The bad apples who can\'t stand this won\'t be missed, and we don\'t need to beg them to stay or make compromises to accomodate them.
\"This weekend, i noticed the max on line was approximately 60 people. 60 People in the whole world! I will not mention other game names, but the ones I checked had a lot more people online. Why is that?\"
Well its certaintly not because of naming rules. We may rename tens of people every day, but we get hundreds of visitors in that time. And then, only a couple of the people we rename have any problem with it at all. No, the reason we don\'t have many people online at a time is because there is nothing to keep them ingame. Quests broken, monster spawns disappearing, awkward movement, etc. It\'s not fun as a game. But again, those who see past it, stay. Those who understand and accept the naming policy, stay. Those are the people we want here, and those are the people that have stayed in the past, that are here with us now.
Anyway, I totally agree with Zayek, this needs to be closed. And Teegress: cut the personal insults, will you? Zayek is hardly the most mature person here, but his maturity has by far been proven above yours in recent events.