Author Topic: skate moving  (Read 756 times)

lor_ram

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skate moving
« on: October 22, 2002, 11:12:27 am »
Hello,

I\'m working with crystal space too. I played your last demo of ps and I see your meshes skatiing instead of walking. I post the problem in the crystal space forum and they told me that It can be a synch. problem.

I have the same problem in my app. I currently working that way, trying to solve the problem. Have you tried anything to solve it??

Thank you in advance

r

Crow

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« Reply #1 on: October 24, 2002, 12:38:22 am »
I dont know how the crystal space engine works, but if you can set the force that is applied to your actor say on the x-axis lower this, your actor will move alot slower in the world though.

Or you could always speed up the animation so the actors walk cycle is faster. Like for every half step one takes now = one full step later

Atanor

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« Reply #2 on: October 25, 2002, 06:54:58 pm »
The problem is that the character is walking too slow.
The programers willl have to speed the animation...