You\'re mixing a
lot of OOC items in with what is supposed to be completely IC, namely NPCs. The idea has potential, if refined a good amount.
*edit* I need to elucidate, I think.
\"Have you tried the Help channel? There are lots of people more qualified than I that can help you.\"
An NPC knows nothing about any Help channel. They are people living in Yliakum and Yliakum only, so anything outside of it is beyond their knowledge and understanding. I suppose NPCs
could drop OOC hints, but these should be very clearly marked as such, to avoid any confusion. The last thing we would want would be NPCs encouraging OOC conversations.
\"Hear Ye! Hear Ye! A great misfortune is about to descend on our land. This will cause darkeness and confusion to all who do not log off now. Come back in 10 minutes!\"
Precisely the same issue. You\'re trying to mix something that would work quite well, without that \"log off now\" piece. And then again, how would NPCs, when completely IC, know anything about any great misfortune? What contacts would they have? They can\'t all be seers and prophets.
People could occasionally petition GMs to allow guild announcements to be made or announce forthcoming festivals at regular intervals. I relaise this could get annoying but you could experiment with the number of such announcements so gamers only heard three or four per log in.
I am
very much against using the /shout channel for anything besides... well, shouting to reach someone farther away than a normal tone of voice would reach. Having a single Town Crier NPC, perhaps somewhere in Hydlaa\'s plaza, may not be such a bad idea, but players petitioning GMs about announcements... I think it opens up doors to a lot of spam. May be worth a try regardless, who knows.
Then when xxxx logs on the Town Cryer /tells xxxx the message or alternatively stores the message untill xxxx approaches him/her and asks \"Any messages?\" (Whichever is easiest to implement - but my preference is the former)
My very strong preference is for the latter. Again, NPCs should be completely IC, and /tells are completely OOC. Also, NPCs should never be with completely flawless memories. After all, they are supposed to be normal mortal beings, with just as many faults as the average person. Some messages could be, and should be, forgotten.