I have tried two different methods to get a Linux version up and running, and both have failed so far.
1. Using Xordan\'s installerDid a local installation into $HOME/ps. The installer works fine.
Updater is continuously trying to update art/models.zip/trepor/trepor.cal3d, but otherwise works.
pssetup prints out some Crystalspace warnings, but works:
crystalspace.canvas.openglcommon:
Could not open driver database file \'/config/gldrivers.xml\'
crystalspace.engine.warning:
Shader std_lighting.xml not available
Shader std_lighting_portal.xml not available
psclient prints out the same warnings, allows me to connect to the server, loads the world and then ends up with this screen:
2. Using sources from CVS repositoryUsing Planeshift CVS version from 2005-10-25 15:00 (found the time stamp on the
server status page).
Crystalspace is from 2005-10-06.
Got an error during the build process, but managed to build everything else by running jam without the -q argument.
LinkApplication ase2spr
/usr/lib/gcc-lib/i686-pc-linux-gnu/3.3.6/../../../../i686-pc-linux-gnu/bin/ld:
cannot open output file ase2spr: Is a directory
collect2: ld returned 1 exit status
g++ -o ase2spr ./out/linuxx86/optimize/src/tools/ase2spr/ase2spr.o ./out/linuxx86/optimize/src/tools/ase2spr/spr.o
./out/linuxx86/optimize/src/tools/ase2spr/ase.o
updater and pssetup work fine.
psclient starts up, connects to the server, tries to enter the world and then shows an error message \"Timeout waiting for the world to load\".
On the console the last lines are:
planeshift.application.client:
PSLoader: step 2: success
PSLoader: step 3: success
PSLoader: timeout!
Any suggestions, how to get a Linux version running, are welcome