AOE is the elder scrolls of rts\'s (well, maybe c&c is too...) never ruch it, work with it till it\'s done, no matter what the players say, and don\'t cut features. We\'d really rather wait a few months than have stuff cut out or unpolished.
That\'s why dos games were so good I think, most were small enough that you could make a decent one in 6 months, including time to polish it up. Or else many were a labor of love by their creators, the equivalent of mount and blade nowadays. Fun to play already, but nowhere near finished, and constantly updated.