Author Topic: Medieval Betty Crocker?  (Read 2617 times)

Link

  • Hydlaa Notable
  • *
  • Posts: 895
    • View Profile
(No subject)
« Reply #15 on: December 07, 2002, 12:43:52 pm »
Quote
Originally posted by BaretteDeBeurre
It would be great too if, when you achieve a high level, you could design what you craft(weapons, clothes,.....) so you would easily recognize your products when weared by people


That just doesn\'t work in multiplayer games, would cause to much lag and stuff, small files, like in CS you can spray paint a logo on the walls but it has to be certain small deminsions and under like 5kb so it doesn\'t lag. If a smith could design their own weapons we would all need OC/43 connections and it would be to complex to do anyways unless the smith is a modeller in which he should be on the team to make his weapons.
The Great Linksunius

Fantasyfiend

  • Hydlaa Citizen
  • *
  • Posts: 253
    • View Profile
(No subject)
« Reply #16 on: December 09, 2002, 07:36:13 am »
Probably, but it I\'m guessing it could be fixed by getting a high speed connection. Then there\'s the servers, and how busy they are. That comes into consideration. But I think that if the game used a basic cloth designing tool similer to something like, say Animal Crossing, it wouldn\'t get too bad. I don\'t really want alot of elaborate colors, but being able to make something that stood out from the crowd, would be worth it. I mean, if you play UO it\'s pretty much the same people, in slightly differant clothing. If players could have deefined control of their appearence, then people could make physical identites of themselves. Guilds could really make an identity for themselves other than just names and deeds.

Link

  • Hydlaa Notable
  • *
  • Posts: 895
    • View Profile
(No subject)
« Reply #17 on: December 09, 2002, 10:15:37 am »
Yes, you see, but everyone would need extremely high speed connections, more then cable or dsl, People running around with custom weapons everywhere would cause SEVERE lag, It is not done in other massive multiplayer games and I doubt it could be implemented here.
The Great Linksunius

Fiere

  • Hydlaa Citizen
  • *
  • Posts: 267
    • View Profile
(No subject)
« Reply #18 on: December 09, 2002, 01:24:22 pm »
Personally I\'d rather be able to play without the Max Headroom effect than own my own nifty Stabbity Fork of Wonder +5.  In EQ you can shut off some of the higher level graphics and I do just that to play in some of the more graphic intense \"zones\".  Maybe if we could design our own guild symbols as discussed in other threads, which woudnt make as many variations, we would have one thing for those who must change things :)

Khaless nau uss mzild taga dosstan[/FONT]
Follow me into Darkness

Link

  • Hydlaa Notable
  • *
  • Posts: 895
    • View Profile
(No subject)
« Reply #19 on: December 09, 2002, 08:10:51 pm »
Well guild symbols are different since there will not be many official guilds who need 10 followers (I saw they up it to 20). Maybe after they get official you draw a small image, email or upload it to somewhere then there is a small autoupdate for everyone and it will be in game.
The Great Linksunius

Fiere

  • Hydlaa Citizen
  • *
  • Posts: 267
    • View Profile
(No subject)
« Reply #20 on: December 09, 2002, 09:36:02 pm »
Yeah thats pretty much what I was thinking, if that is eevn something the devs plan to implement.

Khaless nau uss mzild taga dosstan[/FONT]
Follow me into Darkness

Fantasyfiend

  • Hydlaa Citizen
  • *
  • Posts: 253
    • View Profile
(No subject)
« Reply #21 on: December 10, 2002, 09:14:00 am »
But wouldn\'t it be kind of annoying to have to download an update every other day. Well, maybee it won\'t be that often, but if the update screen works, then that should work real cool like. This would keep lag down, add identity, and keep small guilds from clogging servers. Not to put them out of commision though, but this is a good idea. It would have to be a consideerable guild before they could do somee heavy customizing. Still I think players should be able to enjoy tailoring and cooking as much as dragon slaying.

Link

  • Hydlaa Notable
  • *
  • Posts: 895
    • View Profile
(No subject)
« Reply #22 on: December 10, 2002, 10:31:34 am »
Their wouldn\'t even be a update screen, the amazingly large 1-30kb image would would faster then a update screen would load. I don\'t think there will be many real guilds if they have to have 10 members, most games have a majority of guilds that are 2 or 3 friends who started a guild nd they are it.
The Great Linksunius

Silverblade

  • Hydlaa Citizen
  • *
  • Posts: 235
    • View Profile
(No subject)
« Reply #23 on: December 10, 2002, 02:45:58 pm »
They did that in Ragnarok Online. When you create a guild, you upload a small guild image, that appears next to the name of everyone in your guild.

Everytime you saw someone with a guild logo next to their name, the image was stored as a temporary file in your game directory, to make for faster loading if you saw them again. The images were good looking, small, neat and un-intrusive. The feature did not create any lag at all.

Pheonix

  • Hydlaa Resident
  • *
  • Posts: 176
    • View Profile
(No subject)
« Reply #24 on: December 10, 2002, 07:01:09 pm »
Quote
But wouldn\'t it be kind of annoying to have to download an update every other day.

If it was a finished game I would agree with you, however as its still pre-alpha regular updates may come into play.
I dont think a few small images would increase the dl time noticably


Uuma quena en\'mani lle ume (ri\'mani lle umaya). (Uma ta ar\'lava ta quena ten\'irste\'.)

JOIN BISM    
Hunters of Hel    

Aduin

  • Hydlaa Resident
  • *
  • Posts: 82
    • View Profile
(No subject)
« Reply #25 on: December 11, 2002, 12:28:34 am »
Guild symbols would be very nice. Maybe, instead of custom designing clothing, you could just custom color it. Like in UO, where you could wear several layers of cloths on top of your armor, and color it in a unique way to set your guild appart. This way, people wouldn\'t have to load custom 3d renderings, or textures, they\'d just have to apply a color to a pre-existing model.

Fantasyfiend

  • Hydlaa Citizen
  • *
  • Posts: 253
    • View Profile
(No subject)
« Reply #26 on: December 13, 2002, 02:06:15 am »
So, in Ragnarok, the guild emblem would show up next to the name? That would be cool, but what I\'m stressing, is that I would like to see guild emblems could be like badges that show up automaticly on your clothing. Maybe something small like a badge, or something. Could it be  that your emblem shows up as clothing without slowing things down?