Eee... PlaneShift doesn\'t have \"levels\" - you train various skills of your choosing. There are also no classes - the Paths in the character creation process are just an easy way to \"align\" stats for a general character type.
Please take a look through some FAQs stickied in the forums, read the Player Guide (included in your download and found on the main website), and just look around.
Remember that Planeshift is at version 0.3 and is in Alpha development. And I mean heavy development. Things are changing, breaking, fixing, and being added, almost every day. There are lots of bugs, and the system is largely unbalanced as of yet. Everyone who wants to try this game should know this - you\'re becoming a tester, not a player of a fully-developed commercial game produced by a million-dollar company ;) PlaneShift is however fully and permanently open source and free, run by a constantly evolving and quite small team of volunteers with a budget of zero. 0.3 means we still have 7 versions to go before the game is considered somewhat \'Beta\' or even possibly complete, though development will never truly cease. And there are no dates ? this is a hobby project.
PlaneShift is also a true roleplaying game - meaning that you are supposed to act as your character, and not as the player sitting behind the computer. All out-of-character text generally goes into parentheses or brackets: (), {}, []. So find other characters to interact with, don\'t be afraid to ask them for help with anything, and have fun :)