Author Topic: Game cannot starts after yesterdays (10.3.) update  (Read 727 times)

gootes

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Game cannot starts after yesterdays (10.3.) update
« on: March 11, 2006, 09:34:30 am »
Hello!
I want to play PS, but after yesterdays update, psclient is writing this error.

WARNING: could not load plugin \'crystalspace.sndsys.renderer.software\'
WARNING: could not load plugin \'crystalspace.sndsys.element.loader\'
crystalspace.syntax.badtoken:  Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]
ALERT: crystalspace.syntax.badtoken:  Unexpected token \'conditions\'!
[node: gldriverdb,rules,rule,conditions,conditions]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/snippets/cg-base.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/lighting/cg-light-classic.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/surface/cg-surface-classic.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),?Include /shader/fog/cg-sectorfog.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting),technique(priority=150),?Include /shader/snippets/std_lighting-pass.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,?Include snippets/fog-mappings.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,vp,fixedvp,?Include snippets/fog-fvp.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=200),pass,fp,fixedfp,?Include snippets/fog-ffp.inc ?]

crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]
ALERT: crystalspace.graphics3d.shadercompiler.xmlshader:  Unknown command \'Include\'
[node: shader(name=std_lighting_fixed),technique(priority=50),?Include snippets/fog-pass.inc ?]


planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
  No iSoundManager plugin!
  Failed to init app!

If i want to run updater, it will ends with SegFault. I\'m using Linux Slackware 10.2. Please, can you help me?
I\'m using Linux. Why? How can I trust to something, what when I want stop, I must press \"START\"?

marbor

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« Reply #1 on: March 16, 2006, 09:17:56 pm »
If your updater fails with a message like this:

Opening GLX2D
Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 0x00000021, 24bit TrueColor
R8:G8:B8:A0,
level 0, double buffered
NOTIFY: Applied: GeForce FX 5xxx: Broken \'Inverted fog\'
NOTIFY: OpenGL renderer: GeForce FX 5900/AGP/SSE2 (vendor: NVIDIA Corporation) version 2.0.0 NVIDIA 76.76
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 0 Depth: 24 Stencil: 8 AccumColor: 48 AccumAlpha: 16 MultiSamples: 0
NOTIFY: Multisample: disabled
CRITICAL ERROR: Check numbering on mirrors, jump occurred
Segmentation fault

try to launch it again just after. This works for me.