Author Topic: no sound (openal)  (Read 809 times)

BERiLOMOSE

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no sound (openal)
« on: June 02, 2005, 03:24:05 pm »
Hi,

With the new version of Planeshift i have no longer sound?
Console:
...
WARNING: could not load plugin \'crystalspace.sound.render.openal\'
planeshift.application.client:
  PlaneShift Crystal Blue
  This game uses Crystal Space Engine created by Jorrit and others
  0.99 r0 [Unix-x86-GCC]
  Warning: Cannot initialize iSoundManager
...

I searched my old and new planeshift-installations for openal, in the old (3.009) is a \"libopenal.so.0\" and in the new (3.010) is not. Is the new version compiled without openal-support?

Is there a possibility to get openal-sound without compiling the sources new? I tried it in past but i failed.

Distri: Fedora 3

Strange thing is that if i start pssetup i hear a sound/noise if i click on a button, since i selected openal there.

gortiag

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Re: no sound (openal)
« Reply #1 on: May 26, 2006, 03:07:23 pm »
I'm having the exact same problem.

Nividia Stormlance

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Re: no sound (openal)
« Reply #2 on: May 26, 2006, 03:13:42 pm »
No need to worry, many people got the sound turned off simple because it is brainwashing to listen to the same background music all the time
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ThomPhoenix

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Re: no sound (openal)
« Reply #3 on: May 26, 2006, 03:29:51 pm »
Not all people agree to that, Nividia.
Anyway, I think this is caused by simply bad OpenAL support in Crystal Space.
That problem should be fixed in the near future, though.
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