I've got slightly the same error loading Bronze Door region :
<src/common/paws/pawswidget.cpp:819> SetBackground:
Widget: LoadWindow (Parent: None) Could Not load image: Loading BronzeDoors
Background
crystalspace.engine.warning:
Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
Use -relight cmd option to calc lighting.
Region terr_common loaded successfully in 282ms
<src/common/paws/pawswidget.cpp:819> SetBackground:
Widget: LoadWindow (Parent: None) Could Not load image: Loading BronzeDoors
Background
crystalspace.engine.warning:
Lightmaps are not up to date (no 'lm_precalc_info' found in cache).
Use -relight cmd option to calc lighting.
Region bdr2bdoors loaded successfully in 60ms
<src/client/psclientdr.cpp:245> HandleStatsUpdate:
Stat request failed because CelClient not ready for 679
<src/common/paws/pawswidget.cpp:819> SetBackground:
Widget: LoadWindow (Parent: None) Could Not load image: Loading BronzeDoors
Background
crystalspace.maploader.parse.image:
Could not open image file 'materialnotdefined' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'materialnotdefined', using checkerboard instead
[node: world,textures,texture(name=materialnotdefined)]
crystalspace.maploader.parse.image:
Could not open image file 'candleflame.dds' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'candleflame.dds', using checkerboard instead
[node: world,textures,texture(name=candleflame.dds)]
crystalspace.pluginmgr.loadplugin:
could not load plugin 'crystalspace.mesh.object.particles'
crystalspace.particles.loader.factory:
Could not load the particles mesh object plugin!
<src/common/psbehave/psworld.cpp:431> Load:
loader->LoadMapFile(/planeshift/world/bronzedoors,world) failed.
<src/common/psbehave/psworld.cpp:432> Load:
Region name was: bronzedoors
<src/common/psbehave/psworld.cpp:252> ExecuteFlaggedRegions:
Loading region bronzedoors failed!
Abort trap