Author Topic: Teleports - Interplane shortcuts  (Read 1875 times)

Ziljaden

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Re: Teleports - Interplane shortcuts
« Reply #15 on: July 29, 2006, 06:50:03 pm »
One problem that could pop up a bit is if there was a bit of lag during a turn or something. Peopel could get cought on a corner or something and become stuck while the leader keeps walking without noticing.

Erinys - A worse thing that could be done is to send them off into some place that they haven't a clue where they are or how to get back. The lemming treatment would be funny though. :whistling:

Anne Ominous

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Re: Teleports - Interplane shortcuts
« Reply #16 on: July 31, 2006, 02:42:20 pm »
as far as follow the around a corner thing wouldn't really be an issue, as rather than following like an npc tthe other player would lkely duplicate your own exact path... but as i think about some lags i have seen looking like they go off cliffs i think i get what you imagined..

Anyway; my more interesting post to this thread is: when dr is expanded it would be great to make people spawn at random locations WITHIN dr. This would lead to a better challenge in knowing the whole terrain to find your way out; less of the following anyone you see, less "lets meet in dr" and whatever other fun times...

The whole people living in dr, seems a lil opposed with the whole discouraging people from dying thing...

It would be nice if dr negated the need to duel ofor pvp combat or such... I would likely never get out, but it would be appropriate i think.

Alhana

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Re: Teleports - Interplane shortcuts
« Reply #17 on: July 31, 2006, 04:34:04 pm »
...and even become a home for 'darker' players who like the atmosphere...

Like the atmosphere?! jeez... that's an understatement ;D :devil: