Changes from rev6 to rev7:
- made up the general rules
- temple-protection as well as being locked out of the temple are now only 2 turns (so you can count by using a coin, for instance)
- changed movement and attack by priests (making them more similar to vigesimi)
- Hero now may move 2 to the sides (R and L) as well
- Fanatics are now locked down only for as many turns as pieces were captured
- Diplomat can stop the movement of fanatics and megara-riders (experimental)
- duration of bureaucracy is 2 turns
- Kamikaze is now "suicide-bombing" in sight-line (experimental)
- if you get exchange but there is no target around, you may roll or move instead of the diplomat gets targeted by himself
PS: Was looking at the fanatic description and was wondering is the fanatic allowed to decide when he stops or does he have to move till he hit the side of the board?
Fanatics can stop wherever they want, in the line of movement.