Author Topic: Weapon Ideas  (Read 2103 times)

Silem

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Re: Weapon Ideas
« Reply #15 on: October 10, 2006, 10:43:27 pm »
but how about something that channels more power into the glyphs or something so they are more efficiently used.   That is why I (amongst other people) was saying something about staffs.  However I do believe the devs should also implement more glyphs to make the game more fun/interesting (we only have 1 glyph in blue way and azure way).  Staffs could simply make more efficient use of the magic power and furthermore it could introduce a new job skill:  Staff Making  which I think would be kinda cool to be able to do that near/in the magic shop.

heero

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Re: Weapon Ideas
« Reply #16 on: October 11, 2006, 10:00:32 am »
about the enchanted weapons that they enchanting fades away when non-equiped.that isn't a good idea because when u want to sell your weapon then it is less valuable and when that player equips it he gets a free bonus then so that wouldn't be to clever ;)