Author Topic: Help with 3ds max  (Read 854 times)

capetorial

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Help with 3ds max
« on: May 05, 2007, 06:11:14 pm »
ok, im using 3d studio max 9 (dont ask) and i want to make a concave cone, how do i do that? 

Karyuu

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Help with 3ds max
« Reply #1 on: May 05, 2007, 06:25:28 pm »
Nothing wrong with 9, except that we're not converting to it yet as a team :) Do you mean a hollow cone, or one with a concave bend to its form?

Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

capetorial

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Help with 3ds max
« Reply #2 on: May 06, 2007, 12:05:20 am »
concave bend, picture B.  hey man, karyuu, youre my favorite forumguy, youre awesome, btw im potheade if you didnt know, this be my ancient account

Karyuu

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Help with 3ds max
« Reply #3 on: May 06, 2007, 12:23:55 am »
Check this out:



Taper can be dropped onto an item from the Modifier List.
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

capetorial

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Help with 3ds max
« Reply #4 on: May 06, 2007, 12:47:00 am »
sweet, EXACTLY what i wanted

*edit*

sry for all the questions but does the smooth button change the final product and should i have it checked? (3ds max 9)

[ Please avoid making one post right after the other in the same thread. Just "Modify" your first post to add more information. Thanks! --Karyuu ]
« Last Edit: May 06, 2007, 01:02:56 am by Karyuu »

Karyuu

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Help with 3ds max
« Reply #5 on: May 06, 2007, 01:04:12 am »
Where are you seeing a Smooth button?
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

capetorial

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Help with 3ds max
« Reply #6 on: May 06, 2007, 01:14:20 am »
modifier menu > object (in this instance, its a cone) > under the sides prompt, its a check button


also:  prob:  every once in a while, i start seeing my camera and my mouse wheel wont zoom it, i cant move the camera around my pic and it strafes slowly..wtf?  it aint a bug, it must be a feature of some sort but how am i provoking it?

*edit*

ok..how do i check the angle with a taper?  i want to hook something onto it properly angled
« Last Edit: May 06, 2007, 01:30:29 am by Karyuu »

Karyuu

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Help with 3ds max
« Reply #7 on: May 06, 2007, 01:41:28 am »
Don't double-post please, use the Modify button if no one has replied yet.

Looks like smooth plays with the Smoothing Groups. This is something that you could test out on your own, so try that out next time :) It's faster than waiting for an answer on a forum.

You create a camera by hitting CTRL+B - perhaps that's what you're doing? You can delete it by hitting the Delete key.

The "Curve" setting determines how concave your object is. Play around with it.

(I've also split your thread - it's no longer pertaining to contribution, but addresses modeling problems.)
« Last Edit: May 06, 2007, 01:43:23 am by Karyuu »
Judge: Are you trying to show contempt for this court, Mr Smith?
Smith: No, My Lord. I am attempting to conceal it.

Farren Kutter

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Re: Help with 3ds max
« Reply #8 on: May 09, 2007, 08:38:38 am »
hey man, karyuu, youre my favorite forumguy, youre awesome

Errr... Karyuu is a girl... ;)




LARAGORN

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Re: Help with 3ds max
« Reply #9 on: May 09, 2007, 09:53:52 am »
hey man, karyuu, youre my favorite forumguy, youre awesome

Errr... Karyuu is a girl... ;)

She is all woman to me ;)

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Re: Help with 3ds max
« Reply #10 on: May 09, 2007, 09:56:50 am »
Well THAT fact took me a while to understand from other people's post's but eventualy i think everyone gets that memo.
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