I don't know about that. Perhaps I just haven't used mayas uv mapping tools enough, but I find them clunkier than max's. The whole cut uv's/unwrap thing is a nice idea, but it just doesn't work as predictably as simple planar mapping. Plus, if you use turbo unwrap for max instead of the stock unwrap uvw it really makes max's tools pretty bearable.
As for the modeling, it looks pretty nice Gentar. Could use some piles of junk and tools on the wall to add some more interest. Maybe try getting some sort of structural stuff in the ceiling too, instead of just flat tiles. Looks good though, I like the forge setup.