Dear PlaneShift developers.
Are you able to provide a kind of "administrative cooperation"?
The CrystalSpace developers are so over-busy with so many development tasks, that they are now unable to create a current "Binary Artist Package for Win32" for almost 2 years already!
In fact, jorrit and thebolt put the responsibility for providing development tools on the game developers, according to the chat in IRC channel #crystalspace this morning.
It is, unfortunately, not at all common for a Win32 user, to have a C++ compiler installed, and to have experience in using one (especially when it comes to problems building), or using version management systems, or spending several Gigabytes of harddisk space.
To keep providing contributions and bugfixes to you, at some point I will need current and PlaneShift-compatible Win32 builds of tools like "walktest" and "viewmesh".
Will anyone be able to provide some for me?
Will I need to apply as prospect before you will do so?