Author Topic: Locks  (Read 1519 times)

bilbous

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Locks
« on: September 02, 2007, 06:51:13 am »
I am wondering why that although lockpick skill was apparently enabled in the last update (.018) there are still no locks for the players to pick. Were the reports of a lock in the GM room mere myth? If the reason is because there are no containers or buildings prepared for this functionality perhaps one of the less savory npc's could award a practice lock for completing some significantly difficult quest. Certainly I think any building that has a private interior ought to ultimately have pickable enclosures down the line somewhere.

Seneche

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Re: Locks
« Reply #1 on: September 02, 2007, 07:22:33 am »
Perhaps they are getting ready to add it? I would too like to know. As for the private interior having locks, in such a happy community such as Hydlaa, why use a locks? I mean, how many locked items are in your house? 1 or two, but not enough to make it seem like every house is a box of locked containers.

Izzabella

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Re: Locks
« Reply #2 on: September 02, 2007, 07:31:52 am »
* Izzabella grins eviliy and sneaks around a few house taking a few items from here and from there, little things that people won't miss for days...

Kaityra

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Re: Locks
« Reply #3 on: September 02, 2007, 10:56:05 am »
Hello!

Yes, it is about time that something is done for the rogues. Warriors and mages received plenty of nice things in the past. If there is a chest within the NPC-room that has a lock, why not make other chests, e.g. in the arena, pickable? Maybe you can even put a handful of trias in them as a reward. ;)

With kind regards
Kaityra