Ever wanted to create art using blender and b2cs but don't know how? Its a crucial thing for doing artistic development work for artists, particularly 3d artists. I've written a script to automate it all. At the moment there aren't a ton of options though. Eventually I'll throw some other options in, but this really gets the basics down for you. This isn't a script to compile parts of PS and isn't making a CS environment to compile PS against, its just to setup your artwork flow for you. At the moment as usual it only works on Ubuntu. Once it completes successfully, you should be able to launch blender, use b2cs (remember that you have to go through a few steps to setup the overlay interface in any new .blend file you make. I can't really script that easily.) Documentation for that is available on
http://b2cs.delcorp.org/If this belongs more in the Development Section feel free to move it.
To use:
1.) Download by clicking on the light bulb icon link ( you may need to right click and choose: "Save Link As: "
2.) Right click the file after its downloaded, choose properties, click the permissions tab, and check the "Allow Executing file as program" checkbox. Hit OK.
3.) Double click the file and choose "Run In Terminal". Command line buffs will know how to do all that from a terminal anyways.
Kubuntu users pay heed that this script utilizes zenity for a dialog so you need that installed before you utilize this script. You can do this from any command line using:
Kubuntu users:sudo apt-get install zenity
Note: you can also obtain the script using the following command:
wget -c --no-check-certificate https://cyanox.nl/ptart/scripts/buildcsenvAvailable command line options:
* skipdistcheck - skips distrocheck that prevents script from running on non Ubuntu distros
* cegui - install only cegui
* crystalspace - install only crystalspace
* b2cs - install only b2cs