Hey everyone. I just downloaded planeshift today and successfully created a character and completed the tutorial. My problem starts with trying to get onto the server. I select my character, click "join" and watch it load about halfway before it crashes. It tells me it quit unexpectedly... Going into the details of it, I see the following:
Date/Time: 2009-01-03 20:38:09.953 -0800
OS Version: 10.4.11 (Build 8S2167)
Report Version: 4
Command: psclient_static
Path: /Applications/PlaneShift/psclient.app/Contents/MacOS/psclient_static
Parent: WindowServer [58]
Version: 0.4.000 (0)
Build Version: ???
Project Name: psclient_static
Source Version: ???
PID: 324
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000
Thread 0 Crashed:
0 libGLImage.dylib 0x940b5fb4 void glgConvertTo_32<GLGConverter_RGB8_ARGB8, (GLGMemory)2>(GLGOperation const*, GLDPixelMode const*) + 212
1 libGLImage.dylib 0x94092428 glgProcessPixels + 822
2 GLEngine 0x134252d4 glGetTexImage_Exec + 1482
3 libGL.dylib 0x92b29318 glGetTexImage + 111
Thread 1:
0 libSystem.B.dylib 0x90009cd7 mach_msg_trap + 7
1 com.apple.CoreFoundation 0x9082c227 CFRunLoopRunSpecific + 2014
2 com.apple.CoreFoundation 0x9082ba42 CFRunLoopRunInMode + 61
3 com.apple.audio.CoreAudio 0x91468356 HALRunLoop::OwnThread(void*) + 158
4 com.apple.audio.CoreAudio 0x91468171 CAPThread::Entry(CAPThread*) + 93
5 libSystem.B.dylib 0x90024227 _pthread_body + 84
Thread 2:
0 libSystem.B.dylib 0x90047dd7 semaphore_timedwait_signal_trap + 7
1 com.apple.audio.CoreAudio 0x914755a4 CAGuard::WaitFor(unsigned long long) + 212
2 com.apple.audio.CoreAudio 0x914754c6 CAGuard::WaitUntil(unsigned long long) + 66
3 com.apple.audio.CoreAudio 0x91473e42 HP_IOThread::WorkLoop() + 690
4 com.apple.audio.CoreAudio 0x91473b8b HP_IOThread::ThreadEntry(HP_IOThread*) + 17
5 com.apple.audio.CoreAudio 0x91468171 CAPThread::Entry(CAPThread*) + 93
6 libSystem.B.dylib 0x90024227 _pthread_body + 84
Thread 3:
0 libSystem.B.dylib 0x900248c7 semaphore_wait_signal_trap + 7
Thread 4:
0 libSystem.B.dylib 0x9001a1cc select + 12
1 <<00000000>> 0xf6850000 0 + -159055872
2 <<00000000>> 0xe8243c89 0 + -400278391
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000500 ebx: 0x940b5eee ecx: 0xff050505 edx: 0x00050500
edi: 0x00000000 esi: 0x33859000 ebp: 0xbffff0e8 esp: 0xbffff09c
ss: 0x0000001f efl: 0x00210286 eip: 0x940b5fb4 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
After that, there's a bunch more stuff, but it was the... binary explanation, I think? I thought this was more likely to help, so it's what I posted.
I get something different when I look in the console log... Here's what I see when I look there. I can see where it starts going wrong, but I'm not computer-savvy enough to know what to do about it. : /
psEngine initialized.
Using fontsize 16 for resolution 1023x756
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object '_s_sigil_04' is not closed!
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_sigil_02' is not closed!
WARNING! Object 'spikes_05' is not closed!
WARNING! Object 'spikes_03' is not closed!
...
PSLoader: step 2: success
PSLoader: step 3: success
Sat Jan 3 20:58:08 2009, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Sat Jan 3 20:58:08 2009, Could not find file: /planeshift/world/hydlaa_jayose/sound.xml
Sat Jan 3 20:58:09 2009, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Sat Jan 3 20:58:09 2009, Could not find file: /planeshift/world/terr_common/sound.xml
PSLoader: step 4: success
Sat Jan 3 20:58:09 2009, <src/client/psclientdr.cpp:248 HandleStatsUpdate SEVERE>
Sat Jan 3 20:58:09 2009, Stat request failed because CelClient not ready for EID:29712
crystalspace.mesh.anim.pdlight:
[40m[33m[1m Could not find light 'CRYSTAL_LIGHT02ojapath' in sector 'Akk-Central'
[0m[40m[33m[1m Could not find light 'fireLight03Akk-East' in sector 'Akk-Central'
[0m[40m[33m[1m Could not find light 'fireLight02Akk-East' in sector 'Akk-Central'
[0m[40m[33m[1m Could not find light 'fireLight01Akk-East' in sector 'Akk-Central'
[0m[40m[33m[1m Could not find light 'CRYSTAL_LIGHTAkk-Central' in sector 'Akk-East'
[0mMap akkaio loaded successfully in 2334ms
(0) : fatal error C9999: *** exception during compilation ***
Cg compiler terminated due to fatal errorJan 3 20:58:12 Sam-Shers-Computer crashdump[346]: psclient_static crashed
Jan 3 20:58:12 Sam-Shers-Computer crashdump[346]: crash report written to: /Users/samsher/Library/Logs/CrashReporter/psclient_static.crash.log
Hopefully that information helps. Lastly, my computer's specs are as follows:
Model Name: MacBook
Model Identifier: MacBook1,1
Processor Name: Intel Core Duo
Processor Speed: 2 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache (per processor): 2 MB
Memory: 2 GB
Is this a problem with my computer? With the client? What can I do to keep playing? <: / I'd really like to continue with the game... Anyway, let me know if you need any additional information.
Thanks for the help!