I'm not sure if this belongs here or into the Wish List...
I would like to see more explicative skill descriptions. Especially for the combat skills I find it very frustration not to know what I actually training this for. All I know is that it - hopefully - somehow will make me better at fighting.
All it says currently is something like:
Light Armor
Your skill at wearing light armor.
Great! But what does it do? Will it protect me more? Will it allow me to wear better armor? Will it make my armor last longer? etc. I'm not looking for detailed formulas or lists what you can do at which level, but something to tell my why I might want to train this skill. Some skills like Strength already do this... I'd be happy to help revise some descriptions.
I have something like this in mind:
Light Armor
Increases your protection from attacks and allows you to act more agile despite wearing armor.
(I don't know it that's actually true, just an example!)
For the heavy-RP-folks I just want to add that I feel such a system would fit much better into the world. What kind of trainer or teacher would say:
"Come I'll teach you about Foobar. It'll make you better at Foobar"
"Sounds interesting but what does is do?"
"I'm not going to tell you, just give me the money and find out for yourself..."
They would say something like: "Come here and learn how to better handle your sword. You'll be able to do more damage to your foes and take better care of your weapon!"