Author Topic: Crash when character hits something  (Read 998 times)

jim8

  • Wayfarer
  • *
  • Posts: 1
    • View Profile
Crash when character hits something
« on: April 14, 2009, 05:29:00 am »
When I hit a wall or hill or a tall enough curb my client crashes.  No bug report comes up.  I am currently running ubuntu, the report that comes up in terminal is this
Code: [Select]
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Default OpenAL device: '((sampling-rate 44100) (device '(native))
DEBUG: No device specified
DEBUG: Falling back on default device
DEBUG: Can't retrieve attributes size: OpenAL error ALC_INVALID_DEVICE

planeshift.application.client:
  PlaneShift Steel Blue (0.4.03)
  This game uses Crystal Space Engine created by Jorrit and others
  1.4.0 [Unix-x86-GCC]
Mon Apr 13 21:21:46 2009, LOG_ANY flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_WEATHER flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_SPAWN flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_CELPERSIST flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_PAWS flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_GROUP flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_CHEAT flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_LINMOVE flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_SPELLS flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_NEWCHAR flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_SUPERCLIENT flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_EXCHANGES flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_ADMIN flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_STARTUP flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_CHARACTER flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_CONNECTIONS flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_CHAT flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_NET flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_LOAD flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_NPC flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_TRADE flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_SOUND flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_COMBAT flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_SKILLXP flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_QUESTS flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_SCRIPT flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_MARRIAGE flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_MESSAGES flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_CACHE flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_PETS flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_USER flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_LOOT flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_DUELS flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, LOG_TRIBES flag deactivated with no filter.
Mon Apr 13 21:21:46 2009, All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
  psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object 'spikes_03' is not closed!
WARNING! Object '_s_walls_01' is not closed!
WARNING! Object '_s_sigil_01' is not closed!
WARNING! Object '_s_sigil_05' is not closed!
WARNING! Object '_s_bridge_01' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
...
  PSLoader: step 2: success
Mon Apr 13 21:21:55 2009, <src/client/pscharcontrol.cpp:880 LoadKeys SEVERE>
Mon Apr 13 21:21:55 2009, Failed to map 'F10' to 'Brightness reset'
  PSLoader: step 3: success
Mon Apr 13 21:21:56 2009, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Mon Apr 13 21:21:56 2009, Could not find file: /planeshift/world/hydlaa_jayose/sound.xml
Mon Apr 13 21:21:56 2009, <src/common/util/psxmlparser.cpp:282 ParseFile SEVERE>
Mon Apr 13 21:21:56 2009, Could not find file: /planeshift/world/terr_common/sound.xml
  PSLoader: step 4: success
Mon Apr 13 21:21:56 2009, <src/client/psclientdr.cpp:248 HandleStatsUpdate SEVERE>
Mon Apr 13 21:21:56 2009, Stat request failed because CelClient not ready for EID:103431
Map hydlaa_common loaded successfully in 122ms
Map hysewers loaded successfully in 135ms
Mon Apr 13 21:21:56 2009, <src/client/psclientdr.cpp:248 HandleStatsUpdate SEVERE>
Mon Apr 13 21:21:56 2009, Stat request failed because CelClient not ready for EID:103431

crystalspace.collisiondetection.opcode:
  OPCODE WARNING: found 1 degenerate faces in model! Collision might report
  wrong results!
Map hydlaa_plaza loaded successfully in 2171ms
Mon Apr 13 21:21:59 2009, <src/client/zonehandler.cpp:189 HandleMessage>
Mon Apr 13 21:21:59 2009, Still loading maps, ignoring crossing to sector swr-lightblue01.

crystalspace.maploader.parse.image:
  Could not open image file 'books/book.dds' on VFS!

crystalspace.maploader.parse.texture:
  Couldn't load image 'books/book.dds', using error texture instead!
Map laanx loaded successfully in 241ms
Map hydungeon loaded successfully in 8ms
Map tavern_de_kadel loaded successfully in 393ms
Map wtower loaded successfully in 365ms

crystalspace.maploader.parse.image:
  Could not open image file 'materialnotdefined' on VFS!

crystalspace.maploader.parse.texture:
  Could not load texture 'materialnotdefined', using checkerboard instead
  [node: world,textures,texture(name=materialnotdefined)]
Map hyarena loaded successfully in 106ms
Map hyjayose loaded successfully in 120ms

crystalspace.mesh.anim.pdlight:
  Could not find light 'forestLight10hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight08hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight15hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight13hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight17hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight11hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight16hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight09hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight14hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight12hybdr2' in sector 'hybdr1'
  Could not find light 'forestLight02hybdr1' in sector 'hybdr2'
  Could not find light 'forestLight03hybdr1' in sector 'hybdr2'
  Could not find light 'forestLight04hybdr1' in sector 'hybdr2'
  Could not find light 'forestLight05hybdr1' in sector 'hybdr2'
  Could not find light 'forestLight07hybdr1' in sector 'hybdr2'
  Could not find light 'forestLight06hybdr1' in sector 'hybdr2'
  Could not find light 'forestLight01hybdr1' in sector 'hybdr2'
Map hybdr loaded successfully in 215ms

planeshift.application.client:
  PSLoader: step 5: success
  PSLoader: step 6: success
DistributeLeafObjects failed: !leaf_replaced
  This node contains the following objects:
    0: 'effect_label_70' (nan,nan,nan)-(nan,nan,nan)
Any help would be appriciated, I've run the updater with -repair but it finds no errors at the moment.

Prolix

  • Guest
Re: Crash when character hits something
« Reply #1 on: April 14, 2009, 05:47:34 am »
http://www.hydlaaplaza.com/flyspray/index.php?do=details&task_id=1749

Looks like it is fixed but is waiting for the next update to make it to the production server. In the mean time try to drive carefully ;)

weltall

  • Moderator
  • Veteran
  • *
  • Posts: 1671
    • View Profile
    • http://weltall.heliohost.org
Re: Crash when character hits something
« Reply #2 on: April 14, 2009, 09:10:43 am »
or build the client yourself :)