Author Topic: crystalspace.canves.openglwin  (Read 1812 times)

Hanace

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crystalspace.canves.openglwin
« on: June 16, 2009, 05:22:19 am »
 I've searched forums high and low for the answer to this for a a good week. As i load up ps, it says "crystalspace.canvas.openglwin
 No Hardware Acceleration". I have deleted opengl thinking that may be the problem, but like a tick, it doesn't die easily. After it loads up to character screen, not only is it slow, Hanace looks somewhat like 10 buckets of different coloured paint spilt all over him. Just the character screen, no problem, right? Wrong, i log on and it looks like 40 buckets of different coloured paint spilt everywhere. I have turned off shadows, buffers, preloaded maps, brought distance down to 30.. How can i get rid of the paint? [water doesn't work  :P]
I have also re-installed PS more then 3 times.  >:(
« Last Edit: June 16, 2009, 05:31:05 am by Hanace »

weltall

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Re: crystalspace.canves.openglwin
« Reply #1 on: June 16, 2009, 06:56:51 am »
looks like a driver issue more than a ps issue. check that area

Pizik

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Re: crystalspace.canves.openglwin
« Reply #2 on: June 16, 2009, 09:21:16 am »
Like weltall said, it is likely a driver issue. Can you give system stats and OS please. Also, what driver version is your graphics adaptor using.
Proceeding through life like a cat without whiskers, perpetually stuck behind the refrigerator.

Akkaido Kivikar

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Re: crystalspace.canves.openglwin
« Reply #3 on: June 17, 2009, 11:30:25 am »
Ah, he forgets my character pranked him with the bucket-of-pain-above-the-door trick.

Hehe best of luck bro.