Author Topic: Guild House Ownership Tax  (Read 1873 times)

jaycol

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Guild House Ownership Tax
« on: July 18, 2009, 02:32:42 pm »
Guild House Privilege Tax


  I feel that any guild that is established enough to own a guild house, is established to provide for the community as well.
  Ownership of a guild house openly displays your ability to work together and demonstrates a level of organization skills that can be beneficial to the community.
  This skill and ability should be applied further and put to good use. Also saying that as an established guild of some merit. Since it was able to apply the resourses of unified coordination. A guild should be held to that degree and/or level of expectation.

  I am not proposing a financial tax by any means. I am proposing that all Guild House owner by held to the support of the community in which it has occupied a said residence.

  Basically holding them to supporting the growth, promotion. welfare, and overall well being of the community that they have set up residence in.
  For an Organization to move into a small or even large community. Purchasing a Hall, and or large Residence is and should be expected to be active in both political and culture orientated endeavors in the area where they have established themselves. For the promotion of their interests as well as gathering the supporting interest of the neighborhoods and/or communities in which they dwell.


  I propose for consideration that all Established Organizations that have the financial and organizational skills to own said residence be taxed in manner of participating in the community. By that I mean all owners should be held to hold some sort of [Event] or activity on a regular basis. Nothing extravagant. and/or over taxing be any means. But a simple requirement to support the welfare of the community.


Possible Expectations:

Sponsor or Co-sponsor

* Hold [1] one event each [RL] Calendar month
* Hold [1] one event every [2] two [RL] calendar months
* Hold [2] two events, every [3] three [RL] Calendar months 


[Events do not have to be limited to a certain area due to the interest of drawing participants. But at least [1] one per year should be held within their residential neighborhood]

 Due to scheduling and planning requirements I suggest one of the last two. Both are well within the means of easily being performed even with a small guild.

   Which?

 Brings up a another reason to set a requirement. Some guilds become stagnant and non functional at times. This will require them to promote themselves and increase the need of continual growth in order to support their interests.
 This also will add to the need and/or necessity of establishing workable Alliances of common interest to support each other. By counting an Alliance held [event] activity as consideration towards the requirement as long as the Guild house holding guild is mentioned as a sponsor of the event.( or just by counting the Alliance held [event] activity]

  Again I stress. This is not over demanding and/or over taxing to a guild of at least one active player. It does force however the need to promote and establish their growth regularly to function properly, and the interest to establish a creditable Alliance with other guilds.

  This can also promote and support the growth of the OSP, by requiring that each Guild that owns a Guild House register with them as a supportive and functional part of the community.

Duraza

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Re: Guild House Ownership Tax
« Reply #1 on: July 19, 2009, 02:21:34 am »
I totally agree with I think everything that has been written here. It would be amazing if guilds with houses and the potential to hold interesting events and such would take advantage of this. I know few do it but I think all should have to... Whether you are throwing a small party or some kind of sophisticated meeting to rally support to deal with the sewers rat infestation there should be something. It would lend to stimulating Player interaction and RP on the server as well as help guilds with houses find new recruits by getting new players interested in the events.

I see no downside if those with guild houses preform their roles well.
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Keldrena

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Re: Guild House Ownership Tax
« Reply #2 on: July 19, 2009, 03:15:44 am »
I think this is an interesting idea. My question is, what is the penalty if you don't hold an event? People do have lives and such.

Elady

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Re: Guild House Ownership Tax
« Reply #3 on: July 19, 2009, 03:52:39 am »
I like the idea in general. My question would be along the lines of what would constitute an event. Would it strictly have to be a stand along activity or could supporting on going activities ( Such as the Stonehead Tavern or helping with the non-event times at the Red Crystal, or helping with the Outpost) give a guild credit towards their event? I spend a lot of time at the Stonehead and would hate to have to reduce my time there in order to plan, organize and run a separate event to give my guild credit for an event. Of course combining an event at the Stonehead or the RCD would be a kind of win win, except that events at those locations might not be part of the local residence neighborhood.

jaycol

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Re: Guild House Ownership Tax
« Reply #4 on: July 19, 2009, 11:00:23 am »
First of all, I added this for discussion.

Quote
I think this is an interesting idea. My question is, what is the penalty if you don't hold an event? People do have lives and such.

 Not suggesting my way is the best way. I also understand the issue of RL. I am not suggesting any thing major.


The intention is to get guilds involved in their own interests and well being as well as involvement into the community

  But to refine it to absolutely possible lets change the numbers

* Hold [2] {events] activities per [1] one [RL] Calendar year


   On top of that I point back to the need for these guilds to recruit and grow. Due to the amount of the resources it takes to gain the privilege to  own a guild house I doubt that you can say they are all that busy in [RL] all the time.
 Additional members and/or working Alliances would again help to achieve the requirement. So each guild would have to apply itself politically as well as socially to promote itself.

  The use of and forming of Organizations would and could also apply to this as well. I asked about Alliances of the game and each guild can be part of one. Organizations can hold several or few participating guilds in separate agreements to work together to achieve the goals of the agreeing parties. And there is no limitations on how many Organizations a guild can be can be party to.

 OSP supported areas are a good example of this. Since it will take more then one particular guild to sustain these areas over a period of time. I know one was quick to use the idea of an Organization to rally support for the cause. The other areas may want to look into this as a way to get some support as well. As, I don't believe that the purpose behind these areas was to have one group bear the whole burden of their use. But?.. To inspire the need to form or organize them and such a way that more then one group is involved to ensure their success. Leaving the management of course to  winning candidates.

Penalties:
 Since this is a suggested concept. I don't think anything more then a few warnings the first year is needed.
 This will point out stagnant guilds that have let their memberships dwindle for the purpose of enjoying the luxury of having a private residence for a few members.

The second year redeposition of the house may be considered for reaction to allow another more active guild the opportunity to own a guild house

  In view of all intentions here. It is not meant to take anything away. Only to instill some purpose and/or participation from those guilds to become active members of the communities in which they dwell.


Count:

 As far as keeping count? To relieve any  burden from the GM's and the OSP, that can be kept in a separate thread here at the forums listing the events, dates, and the sponsoring. co-sponsoring  guilds, Alliances and/or Organizations. This would keep the community more involved in managing it. Allowing others to offer their support in helping those guilds that need it. As well as a place to look for support for your guild to keep its requirement.


Quote
( Such as the Stonehead Tavern or helping with the non-event times at the Red Crystal, or helping with the Outpost)


OSP areas defiantly count. Many individuals and guilds do supply [Manual} support to those areas. So holding a job there or assistance in organizing an [event] and or activity there would count for guilds that have members involved. (This is where an Organization would be helpful)