Nah..too boring Geoni.
"Considering the low number of Game Masters available to patrol" one must think why that number is so low and why nobody wants to help PS out.
"The Development Team has considered and tried handing players some form of in-game responsibility, but that ended up failing." - Aww...I am so proud I had a lasting influence on PS.
"Though the current state of guard ability is indeed a problem, because I also see freezing and teleporting as a way of godmodding. GM does not stand for a "God-Modder". - No idea where you got this from...It was said several times in these forums that GMs can of course godmod as much as they want. New GMs are also taught that this is fine. And while I agree that a Game-Master needs this at times I just can't get why they should serve as examples of good roleplay...no GM can do that.
"1) A lot of players would love to duel a GM. I would see a lot of players causing problems just so they would get the chance to duel a GM in the city." - LOL...self made problem. You didn't want a RP server..now have to deal with the consequences. Too bad...could have been solved easily by moving all those players to EZPC.
"3) Even if the player beats a single guard and runs away where will the criminal run to? Remember there are guards on all the gates that lead into or out of the city. If we are being IC then the guards at the gates, when they get notice of a problem, would shut the gates and control who gets in or out of the city. There are also other guards around the city that would be able to capture the criminal. Remember you can't just treat NPC guards as statues what can't do anything." - Okay...I will resist the joke about NPC guards being as intelligent as real GMs here...but how the hell do you think it will work to tell players one time that the game mechanics are everything and whatever possible should be dealt with it and at another time the same players should act as if NPC guard weren't dumb.
"Again, this is where the idea of 'Mature' players, being guards, would come in, My guild personally would love this, since we do hunt criminals." - LOL...just...LOL. Ahm...thanks Geoni, this line alone made the thread readworthy
"Again, that doesnt mean you cant fight back, Good duelers would be able to handly more then one guard at a time, welll prepared ones would bring a few potions, not astack [would be unrealistic to have a stack]" - And people start asking me why I think there is no RP in PS. Okay..sorry, I guess I have to specify myself there to make this clear. I'm sure there is some RP going on in PS...real life people pretending to be pixel chars living within the limitations of their pixel world where drinking potions doesn't take any time and fighting is done by some running around and punching empty air until by luck one of those hits the enemy.
"They don't just freeze and toss people into jail with no provocation or warning. Since I've been playing, I cannot think of a single person who has been jailed for a crime other than a violent attack or murder on someone else." - Of course not...GM guards in PS exist because players complained OOCly about too much crap going on in game. So instead finding a OOC solution the team went with a IC solution to a OOC problem which makes guards look even more useless as they are now, acknowledged as "We are lazy...we only act in case of a murder. That's the only way to get our attention."
"It would be awesome to have GMs playing some of the city characters, like Amidison, or Bevon, or Taulim... to allow the players to try and steal the keys, or cause trouble in another area of town to draw the guards away." - GMs do not interfere with player RPs. Want to play with them...go to one of their great events and get godmodded.
"There can be several ways to quickly alert the gate guards to shut down the gates and detail people trying to leave the city. For example there could be alert bells that are run by guards to put all the city guards on notice. True getting details to the guard might take some time but sending a signal to close the gates can be done very quickly." - Yep..this is very simple. In a game that has no public settings info you can always make something up to fit your current needs.
"This Is where player guards come in, and the devs could always make it to where fighting guards is same as dueling. dont under estimate the devs :O - I would never do that...I learned the hard way that there is always a way to make things worse.
And what do all the IC laws discussions in a OOC thread? No need to answer...I don't really want to know.
So Geoni..this thread is simply no challenge. It's boring, won't lead to anything and there is no need to troll it as the participants do that much better than any other troll could do.
After all...the discussion is useless. Whenever you get involved with a GM you are at their mercy...IC and OOC. That's how PS is (and not only this game). If you don't like this and would prefer to have it another way go and play another game.
Edit: typos