Author Topic: Worn yet not wielded positions  (Read 1421 times)

novacadian

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Worn yet not wielded positions
« on: October 25, 2010, 12:53:03 am »
If there are any fields destined to the character schema it may be helpful to add three or four holding placement positions at the same time. They could be seen as a separate area or section of the inventory. This would be helpful in future skins; to decide where to place weapons on belt (two sides and front for hanging gloves and such), back (possible five slots to include sacks) or arms ( eg. daggers in sleeves or some such).

Anyone is welcome to define the different areas better than this, yet hope you get my meaning.

- Ven

novacadian

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Re: Worn yet not wielded positions
« Reply #1 on: October 25, 2010, 01:16:49 am »
That has been suggested for ages. You should have searched the forum section first.

My bad. Moderator, please move to appropriate thread or remove.

Thanks,

- Nova

Gilrond

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Re: Worn yet not wielded positions
« Reply #2 on: December 15, 2010, 10:17:43 am »
Yes, it's a nice idea to add weapons/sacks etc. to actual players/NPCs models. Like wearing a sheathed sword on a side, or back, wearing a bow/quiver on one's back etc. (And add animated drawing of weapons etc.) This would look  much more realistic. But I guess it's a non trivial change (it will require models redesigning).