Author Topic: The Fourth Pint  (Read 3109 times)

Sarva

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Re: The Fourth Pint
« Reply #15 on: March 04, 2011, 09:48:04 pm »
Not sure when Devs were saying the game would be done in 5 to 6 years but soon after I became a GM I was hearing 10+ years before getting to the 1.0 release stage.  I think there have been new ideas being incorporated into the game as we have gone along which is extending the time it takes to get everything finished. Just a personal opinion.

Elkarway

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Re: The Fourth Pint
« Reply #16 on: March 04, 2011, 10:14:28 pm »

@Elkarway : It is not my intention to put words in the dev team's mouths. My opinions are observations only. The promise is to provide free gaming. On that they have delivered. The rest were estimates and nothing more. Again, that is only my opinion; so let us agree to disagree.

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Regardless of promises or lack there of.  They lead people on to believe the game would be done ages ago, it's not a surprise there is resentment and disappointment.  Especially if after waiting so long it turns out a released game is no longer their priority.


Not sure when Devs were saying the game would be done in 5 to 6 years but soon after I became a GM I was hearing 10+ years before getting to the 1.0 release stage.  I think there have been new ideas being incorporated into the game as we have gone along which is extending the time it takes to get everything finished. Just a personal opinion.

This is around 2003 that we are talking about.

potare

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Re: The Fourth Pint
« Reply #17 on: March 06, 2011, 09:56:32 am »
The forth pint is over the endge

Nikodemus

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Re: The Fourth Pint
« Reply #18 on: March 06, 2011, 04:07:51 pm »
Just to give an oppinion,
Every game make promises and tries to get people and always the promises are not fully understood. But o this certain matter.. you can't say this game is finished or not, because it has to develop continuously. Even if someone said at some point a finished version has been made, people will always have their opinions how good the game is after playing it, no matter what a developer say.
For me personally, not everything is going the way I'd like, but i also cant say with full certainty that the game would be more successfull than it is, if it was developed the way i think is best.



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Elkarway

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Re: The Fourth Pint
« Reply #19 on: March 06, 2011, 07:47:48 pm »
Just to give an oppinion,
Every game make promises and tries to get people and always the promises are not fully understood. But o this certain matter.. you can't say this game is finished or not, because it has to develop continuously. Even if someone said at some point a finished version has been made, people will always have their opinions how good the game is after playing it, no matter what a developer say.
For me personally, not everything is going the way I'd like, but i also cant say with full certainty that the game would be more successfull than it is, if it was developed the way i think is best.


You can definitely say with certainty that this game is not finished.  Almost none of the promised features are in place and it's publicly acknowledged that it's in stage 0.5.  And the dev team definitely lead the players to believe it'd be done by now.  And though you can't say with certainty that a different development strategy would have worked better, it would be a pretty good guess :P

And it's hardly a matter of promises misunderstood, they were made, understood and then broken.

Sangwa

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Re: The Fourth Pint
« Reply #20 on: March 07, 2011, 04:14:50 pm »
There's a reason why Talad has been close to paranoid with not giving any information about the release of any new features or of the finished game itself. Because he knows breaking promises gets people down. That's an issue that has been resolved, since PS Team no longer promises anything, or admits to any actual goals in fear that they may be scowled at.

There are a thousand reasons why development is slow, though. Many players and developers have tried to access the situation, but it has stagnated pretty much where this thread finds itself.
In order for it to get even further, players should be less indignant and more informative and developers should be more keen to the general trends and strategies.

The problem is that PS team usually forgets they have a definite clientèle (which currently is people who like the community, the characters they make, the RP focus, the endless grinding, dislike paying for games) and intervenes blindly in the game. If they knew anything about it, they'd still have 100 players around the game because they wouldn't have excluded one class of players (players with weak computers) and they would welcome another one (players who don't want to beg around for 300 hours until they have a char that exploits the features they heard of), since these classes are totally compatible with the current ones and contain a vast number of new souls to tempt.

It's like Rinenud says. PS players shouldn't imagine that the finished version will be much different from this, they should just decide if they like the game and stay or not.
Disclaimer: This is my opinion and I can be reasoned with. I'm probably right, though.

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Elkarway

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Re: The Fourth Pint
« Reply #21 on: March 07, 2011, 05:43:27 pm »
Eh, I'm not saying I'm unhappy or anything.  I just think the idea that PlaneShift development is way, way off track is a matter of fact and not a matter of debate.  And the team did mislead many players with promises they did not keep, that is for certain.