Author Topic: Server performances  (Read 719 times)

alpha_one_x86

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Server performances
« on: May 09, 2012, 07:21:42 am »
Hello, I wish know what is the performance of this server.

Memory/cpu usage without player connected and with ~100players.
What is the limit before slow down (lag)? What is the max visible players at same time before start to slow down.
It have thread to isolate the slow code (square complexity, file/db access, ...)? The bandwidth inter-thread is big or slow?

And that's on whitch hardware.

Thanks to help me.
Developer of: Pokecraft mmorpg