Author Topic: Fall damage  (Read 885 times)

Poynter

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Fall damage
« on: July 08, 2003, 07:31:12 pm »
This might already been covered in a previous thread, but will it be implemented soon/ever? Just took a great fall and I didn\'t take any damage nor notice (the view field didn\'t shake or anything as an result of impact).

You\'ve probably thought of this already, but nevertheless; better safe than sorry.. :)

Kathmor

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« Reply #1 on: July 08, 2003, 07:34:52 pm »
I agree it is kinda cheap when you take a fall and don\'t get hurt, but if they add fall damage you wouldn\'t be able to jump down through the temple. I know there are others ways as some of you might have found too but still that is the easiest way and the only way some people know about so eliminating it would just furhter confuse the poors newbies who already ask too many questions.

Caldazar

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« Reply #2 on: July 08, 2003, 07:49:07 pm »
It has been discussed a loooong time ago, and I\'m pretty sure that it will be implented.
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Dragoran

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« Reply #3 on: July 09, 2003, 01:26:39 pm »
nooooooo there is no bigger thril then jumping off a 100km clif as i have done in the labrinth, fall damage should not be put in!

Xalthar

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« Reply #4 on: July 09, 2003, 03:22:03 pm »
Quote
Originally posted by Dragoran
nooooooo there is no bigger thril then jumping off a 100km clif as i have done in the labrinth, fall damage should not be put in!


This is a semi-realistic mmorpg so fall damage is going to be implemented... otherwise would be stupid, and would ruin the atmosphere...

Caldazar

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« Reply #5 on: July 09, 2003, 06:05:04 pm »
... lets not implent any kind of damage! Honestly, we have to have fall damage, without it... it would...... well.... plain suck.
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Moogie

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« Reply #6 on: July 09, 2003, 08:03:36 pm »
I agree... there\'s a difference between a \"realistic\" world and a \"believable\" one. Things like fall damage come under the \"believable\" category, even in an \"unrealistic\", fantasy world.

Jalix Amundus

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« Reply #7 on: July 10, 2003, 02:10:08 am »
Whoa....Cal...you\'re starting to sound like me with all those elipses...yeah anyway...I\'m sure they\'ll add falling damage... :D
...hehe...elipses...hehe......weeeee....I like elipses.....fun fun elipses.........elipses is like...elispsesish.....okay...I\'m done now...gah...just did it again...ah man...there it was again...I keep doing it...NUUUU!!!! There...all better...oh wha? NO! :D I\'m okay now...or not...

Caldazar

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« Reply #8 on: July 10, 2003, 06:59:32 pm »
...need my valium....anyways:
Perhaps we could have a devs opinion on this, when one of them see it fit, of course. :)
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Xalthar

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« Reply #9 on: July 10, 2003, 07:39:56 pm »
Would be a waste of the devs time to come to this forum just to say \"yes we will add fall damage\" and formulate it in a nice way so the poor n00bs get it...

boonet

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« Reply #10 on: July 11, 2003, 01:35:42 am »
Yes, we will add fall damage

or maybe no

Xalthar

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« Reply #11 on: July 11, 2003, 01:48:42 am »
Quote
Originally posted by boonet
Yes, we will add fall damage

or maybe no


*wonders if that was sarcasm, and concludes that it must be*

heh :D :P