Fine, Ill say in in SMALL EASY TO READ WORDS.
If the other player does not send you to death, you trust them a little.
There. A little trust. Of course, the more you interact, the more you build up a \"wall of trust\".
Then you can build a \"hut of trust\".
Then a \"This is my frikin castle of trust, you diss me and they will kill you...\"
Trust me. You know you want to.
*grin*