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Player Government\Guild controled
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Topic: Player Government\Guild controled (Read 1198 times)
shadowkhan
Traveller
Posts: 42
(No subject)
«
Reply #15 on:
January 25, 2004, 11:53:34 pm »
Or maybe, for the neutral area, and like shadowfax said, allies should be allowed. Maybe a new class should be made, a mercenary class, so that neutrals can take a part as well. Being a mercenary appeals to me anyway.
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U can accomplish anything with initiative, dedication, and an infinite supply of expendable labor.
SnowWolf
Hydlaa Citizen
Posts: 213
(No subject)
«
Reply #16 on:
January 26, 2004, 01:50:31 am »
Or you could just solve the problem by making the world full PvP - muhahaha!
(Anyone who wants to discuss that, meet me in the PvP Forums
)
(Anyone who disagrees, meet me in the Arena!
)
«
Last Edit: January 26, 2004, 01:51:41 am by SnowWolf
»
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From the Ranks of the Arcane Order
SnowWolf
Sir Fishy
Hydlaa Resident
Posts: 63
(No subject)
«
Reply #17 on:
January 26, 2004, 01:55:42 am »
Okay so if guilds controled towns, what would happen to the players who arnt in a guild would they be barred from the city or forced to pay a tax just for going there? as for the wars i see nothing wrong with that it would be fun to watch people kill eachother. but i dont un derstand what the people who belong/work for no one would stand on this....
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The death of one man is a tradegy, the death of a million is a statistic.\". Joesph Stalin
\"Death solves all problems - no man, no problem.\"- Joesph Stalin
Ideas are more powerful than guns. We do not let our enemies have guns, why should we let them have ideas\" Joesph Stalin
a.k.a Deathswipe
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