ok a few ideas:
Work
One should be able to work in a form of workshop, so that one needed certain tools inorder to apply ones craft. Also there sohuld be the off chance that sometihng goes wrong (E.g. Alchemist blows up a test tube, Smith creates a waaaayyy to heavy sword....) Also some tihngs should take time to make. So that it\'s just not to make a master sword....
Boarding houses
There should be places where one could live, just like a 2 room apartment in a big house or something. Also one sohuld bea ble to put in furnitshure (chairs beds...) and mabey a workbench or book shelf. One could buy or just rent. Also the same goes for some sort of Bank/storage area.
Monsters
There should be more to it thant jsut monsters standing around waiting to get slaughtered. MAbey the monsterse attaced the city, or that there is a sudden increas in monsters and there starts to be bounties on them...
Camps/XP
One should be able to set up a form of Camp when one is outside the city. Ofcoarse one must have matterials and such to make the camp. Also one should get better at making camps as one soes it. So one gets XP from using a skill.
I understand that the camp thing would be a BIG demand in the server if everyone built a camp... but mabey each char could only have one camp up at a time. and that the camp deteriorated or such when left alone for a amount of time....
Minor things
One sohuld be able to sit in the grass, sit on chairs, lay on beds, sit and read, look like one is workin when one is working... *you get the idea*
What I whant, is a game that is more than the flat-kill-xp- buy/sell-make-an-item-kill idea. A more dynamic and \'Realistic\' world.
Good job, you finiched reading, you may blink now