Spy\'s are not bad, they can make the game more fun!
But NOT right now!
It\'s still beta..
And I also don\'t like \"good\"guilds (non -evil) that they have spy\'s.. I mean.. it\'s a Role Playing game. Please think first longer if you\'re guild should get spy\'s, if that fits in the \'story\' of your guild.
Later in the game spy\'s would be more usefull so they can steal things etc. but I think there would be less spy\'s. IF there would be things like prisons (prisons for guilds) than it would be very risky. When someone thinks another is an spy he could report him to the guild leader, than the guild leader could send some people to look if he\'s realy a spy by following him abit. And when he is you could wait until he returns to the guild house or something and jail him! Than you could toture him or lock him until he says who send him. That person will ofcourse die and if it was a guild you could send spy\'s back or begin a war with that guild!