Hello I\'m trying to get the linux release working. If I start it up in 800x600 without fullscreen, using software rather than opengl I get this:
[root@mail planeshift]# ./psclient --verbose
opening audio device: No such device
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
loading definitions file /planeshift/gui/psgui.def...
load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
planeshift.application.client: psEngine initialized.
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
OK!
Loading RPG Data.....Loading RPG Data.....1OK!
PreloadModels: Preloading complete
psAuthenticationClient::Authenticate(haspin,lamer,0)
planeshift.application.client: PSLoader: step 1: success
planeshift.application.client: PSLoader: step 2: success
GetPSWindow: No PSWindow with the name \'Inventory Window\' was found.
loading definitions file /planeshift/gui/iconbar.def...
load successful (2 windows, 0 skins loaded.)
loading definitions file /planeshift/gui/confirm.def...
load successful (1 windows, 0 skins loaded.)
crystalspace.awsprefs: Could not open image file \'\' on VFS!
crystalspace.awsprefs: Could not open image file \'\' on VFS!
loading definitions file /planeshift/gui/options.def...
load successful (1 windows, 0 skins loaded.)
crystalspace.awsprefs: Could not open image file \'\' on VFS!
New player requesting World!
planeshift.application.client: PSLoader: step 3: success
SetTimeout!
HandleMessage: Persist Message: CELPERSISTCMD_SEND_WORLD
cel.persist.classic: Reading entity 99 (\'world\')...
cel.persist.classic: Adding PC \'pcinventory\' to Entity \'world\'
Before LoadMapFile: time=15362
Load TYPE plugin crystalspace.mesh.object.emit
WARNING! Object \'_p_laanx_entrance2hydlaa_plaza\' is not closed!
./psclient: line 6: 5343 Segmentation fault ./psclient-bin
If I startup fullscreen I get the same, any res, colors combo yeilds the same results. If I try to start opengl:
Warning: Failed to load `gl3d\'; use \'-verbose\' argument for details.
Warning: Failed to load `gl3d\'; use \'-verbose\' argument for details.
WARNING: could not load plugin \'crystalspace.graphics3d.opengl\'
aws-debug: Couldn\'t find iGraphics2D plugin!!
psclient: No 3d driver (iGraphics3D) plugin!
What actually happens in terms of what appears is that in opengl mode I get nothing (not really a huge suprise, I need to recompile my kernel without a certain fedora patch to fix nvidia drivers). In software mode it opens the client as per my options, then I click connect and enter login info. When I actually try to connect it goes through and gets to loading world, and then instead of loading the world it simply terminates. The game is logging me in successfully because if I try again too fast it tells me I\'m already logged in.
Anyone have any thoughts? I\'m downloading the full release source and going to try compiling it myself. I just hate to do it (or the static binary for that matter) on an rpm based system. Maybe I\'ll build an rpm.