This is a pretty simple Idea, Since PlaneShift runs on computer systems, instead of consoles, every user has access to graphic editing software. It might be quite hard to implement codewise though, but I think it would work. In GTA3, although it is only 1p campain, on PC you can skin your character. To do that on this game would be impossible, because of bandwith issues. But, What would work is to have small Black and white images of a maximum res of say 48x48, thats tiny icon size monochrome bitmap, only 1 or two kilobytes max. So, what would be a cool idea would be to have a tatoo option, say a parlour somewhere where an npc gives you a tatoo. . . It would have to bring up a custom menu, similar to the character visual details page with a view of your cahracter in, where you can use a list box to select a tatoo image from a folder in the game directory, a few predesigned tatoos, or a player can add their own, and you would select the location on the character by dragging it around, say there was a front view and a back view, and the tatoo obviously followed the contour of it\'s body. Then there would be an RGB colour selector. This way, when another player saw you, the tiny monochrome bitmap would be sent to them, along with the location on the body, and an RGB colour. This would have to be limeted to say 3 tatoos, and would add a whole new diemsion to character customisation. Oh, and the other thing, Scars should remain, but you should be able to pay a magician to heal a disabled limb. this is fantasy after all. . .