1. It would be more interesting, I think, if we found out in game and with no help finding it, like the quests are now.
2. Social uproar and Lost treasure would grab attention, but maybe something like assasinating a certain guy?
3. When mind control doesn\'t work, I resort to fists.
4. Quests assigned specifically to myself make me feel better, because I\'m doing something nobody else might be doing, but more people would make it more challenging and more exciting.
5. I would fight along the way if it came to that, and if I lost my character, that would stink but it was my choice to accept the quest. I hear there\'s a way out of the dead realm anyway.
6. Average complication. Make it tough but not impossible.
7. SInce NPC mean \'non player character\' I\'d have to go with scripts, though maybe you can have different scripts for each npc and change them occasionally.
8. Money\'s a good priza, you can make information a required item for another quest and have it as a prize in another one, or maybe a small item.