Author Topic: Anything CB Related (FAQ) & Discussion:  (Read 39779 times)

Kiva

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« Reply #285 on: December 22, 2004, 08:26:48 pm »
Quote
Originally posted by kronon
Q: How many bugs are there left?
Q: Are all data files (maps, models, textures) installed on the server (no extra data that has to be merged into CB)?
Q: Will guilds get some kind of \"forum\" ingame? Or any other external site replasing matterial/option/tool/place?

Edit: put in an extra ?


1) Can\'t really be answered, as with every new bug fix, new bugs appear all over the place.

2) The server gets updated all the time with the stuff needed to run the game.

3) Guilds will have their guild chat, but if you want guild forums and such, you\'ll have to make a guild website.


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Q: News stated that conten would added continuously to the public server. Does this also count for program code (program updates)?

Yes.

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1) Player interaction. Given that combat will be a \"click once, then see it happen\" experience, I wonder if there are other player interactions between players possible, like, for instance, waving, doing a thumbs-up, throwing a kiss, stuff like that?

If there is an emote which isn\'t ingame, it will be added someday. At this point however, all the things like kissing and dancing and whatever you may think off hasn\'t been added, as the main focus of CB is to get the combat and skill system working. But emotes will come some day.

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2) I know this is a fantasy MMORPG but, given the fact that it is different from anything previous, is the dev team considering also a \"modern\" range of w...blablablabla...

Blasters? Lightsabers? Gee, get a grip. Go play Star Wars if you\'re so interested in that kind of stuff. As for the shields - Yes, shields are implemented, however multi-user functions aren\'t in yet, so no shield formations and such, unless you have a general who tells people which fighting stance to use, and so on. But guild wars isn\'t something like where you meet on a battlefield and make a big clash. It\'s all-out death and destruction, all over the place. :)

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3) (forgot to add this one, so it\'s edited) Will there be a mentorship system implemented? Like in Project: Entropia, for helping out newcomers there is a mentorship system, where for helping out a n00b (which becomes a disciple of said mentor), the mentor is rewarded?

There is a system, like Kronon said. It\'s quite simple actually. Players can set themselves to advisor mode, and they will recieve questions from time to time, from people who have something to ask, which can be... anything, really. However, don\'t get any ideas about powertrips, because abusing the system can easily result in a mad Dev/GM, and you don\'t want mad Devs/GMs on you, because they can /kill you... And they can do it a lot.
\"Somewhere over the rainbow...\"

Schlaxo

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« Reply #286 on: December 22, 2004, 08:55:11 pm »
Sorry if someone asked this already:

Will the skill \'Empathy\' be alvaible? (how to spell that alvaible thingie.. dang.. ;P)

Adam BK

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« Reply #287 on: December 23, 2004, 01:00:45 am »
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Originally posted by Madouc
Quote
Originally posted by Bjorn
What about those that played MB but never got a ring? I was off by 100 tria :(
So, if it symbolizes that you\'ve played MB, why is it restricted for people who collected more crystals?

i thought i saw someware that every player who migrated gets a ring?


I migrated but I didnt get a ring, I admit I didnt spend a whole lot of time looking for crystals however I had been playing the game.

Madouc

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« Reply #288 on: December 23, 2004, 01:14:24 am »
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Originally posted by Adam BK
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Originally posted by Madouc
...


I migrated but I didnt get a ring, I admit I didnt spend a whole lot of time looking for crystals however I had been playing the game.

like i said, i thought the ring was just proof you\'ve played in MB. not bound by an amount of tria\'s you\'ve got

but the thing is more clearly pointed out in this threat.

Chaotic mind, chaotic mind, where did i hide the point of what i was telling.....

Cyd

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« Reply #289 on: December 23, 2004, 02:14:52 pm »
Q: Do some skills have any influence on other skills. For example if you get stronger at melee, your magic\'s getting weaker?

Kiva

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« Reply #290 on: December 23, 2004, 03:27:49 pm »
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Originally posted by Cyd
Q: Do some skills have any influence on other skills. For example if you get stronger at melee, your magic\'s getting weaker?


Why would it be like that? But that\'s something that comes naturally anyway. If you\'re a good magic user, you wont be good at melee fighting. So one thing leads to another, really.
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Xordan

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« Reply #291 on: December 23, 2004, 03:34:04 pm »
Quote
Originally posted by Gronomist
Quote
Originally posted by Cyd
Q: Do some skills have any influence on other skills. For example if you get stronger at melee, your magic\'s getting weaker?


Why would it be like that? But that\'s something that comes naturally anyway. If you\'re a good magic user, you wont be good at melee fighting. So one thing leads to another, really.


That\'s not true. You can specialise in one way of magic, and do swords, heavy armour, and shields... and you\'e got yourself a mage tank :D
« Last Edit: December 23, 2004, 03:41:31 pm by Xordan »

Lordbug

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« Reply #292 on: December 23, 2004, 04:30:00 pm »
lol Xordan. The unbeatable guy :P

Quote
Quote
2) I know this is a fantasy MMORPG but, given the fact that it is different from anything previous, is the dev team considering also a \"modern\" range of w...blablablabla...

Blasters? Lightsabers? Gee, get a grip. Go play Star Wars if you\'re so interested in that kind of stuff. As for the shields - Yes, shields are implemented, however multi-user functions aren\'t in yet, so no shield formations and such, unless you have a general who tells people which fighting stance to use, and so on. But guild wars isn\'t something like where you meet on a battlefield and make a big clash. It\'s all-out death and destruction, all over the place. :)


Hum... you both have a point.
In a fantasy game lightsabers and blasters aren\'t the most suitable weapons, but there could be something like research and produce weapons. New weapons made by players and all that. I don\'t know if I made myself clear...
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Kiva

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« Reply #293 on: December 23, 2004, 05:16:30 pm »
Quote
Originally posted by Lordbug
Hum... you both have a point.
In a fantasy game lightsabers and blasters aren\'t the most suitable weapons, but there could be something like research and produce weapons. New weapons made by players and all that. I don\'t know if I made myself clear...


It is a fantasy game, yes, but it is still a fantasy game in a medieval setting, and no matter how weird your fantasy is, it is not possible to find anything which has the slightest resemblance to a lightsaber, or a blaster gun in a medieval setting. Just isn\'t possible. A whip of fire for the baddest of the baddest maybe, but besides that... Nope.
\"Somewhere over the rainbow...\"

Kwip

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« Reply #294 on: December 23, 2004, 05:20:15 pm »
Forget about the future weapons but what I want to know are there going to be any range weapons(i.e. bows, crossbows) since I know there are none in CB.  Now there might be none so far because of the difficulty of doing them, but would like to know if they are planned in the future or not :)
Lurking in that space between -             \The\____
 trying to see what is off both ends -        -----\Mad\_____
  but the confusion and chaos looks so fun -     ------\Bard\
   that I must now jump down twixt them both and dance the dance

Madouc

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« Reply #295 on: December 23, 2004, 05:39:59 pm »
But when i cast all of my firebolt magic into my staff i will be having something that resembles a light sabre pretty much :D

Chaotic mind, chaotic mind, where did i hide the point of what i was telling.....

Lordbug

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« Reply #296 on: December 23, 2004, 07:10:52 pm »
It wasn\'t that what I was saying Gronomist. (Guess I didn\'t make myself clear :P) Of course such weapons are very \"advanced\" to the middle age, what I was saying was that players could research and make new weapons.
Now that I\'m thinking, in a fantasy middle age game weapons that are impossible in RL \"now\" could be made in PS, but not lightswords or fire weapons, but other things... have you ever seen Sky Captain and The World of Tomorrow... er... you saw the strange jets that fly like birds? What I mean is advanced things for the age but based on current knowledge. Again, I don\'t know if you understand me... *thinks in an example er... I know: think in the cameras, in PS a guy invented something like that, but he made one that had eyes and a hand and would draw the image very fast (stupid example but it was one of the greates explanations)


*checks the create char place in the MB client

hum... I know that the MB isn\'t updated, but according to it there will be bows, ther\'s a job in the \"The Great Hunt\"  that is bowyer  {Skills: ..., Bow making (10), Fleching (10)} so that means the devs were planing bows in the game.
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Watcher

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« Reply #297 on: December 23, 2004, 08:48:45 pm »
Would it be possible to change your name in CB, just for a few weeks. There is a name I want but its alredy taken (I am fairly sure it wont be reserved for CB.)

Lordbug

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« Reply #298 on: December 23, 2004, 09:58:29 pm »
I think you\'ll have to create a new char
Transfer your MB char and then transfer your stuff from the MB char to the new char
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Watcher

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« Reply #299 on: December 23, 2004, 10:08:16 pm »
I cant transfer the ring, I want the ring. (Mainly because I dont want some noob who only just signed on when MB ended to brag to me about the ring calling me a newbie. Also I want the ring for a personal right, I want it to say I am a old player. If any mods are reading this have the ablity to change my name then please say so I can request a name change.