Author Topic: so about how many people will this game be able to hold  (Read 838 times)

audioaxes

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so about how many people will this game be able to hold
« on: December 30, 2004, 08:48:08 pm »
i know its not finished yet but are there any estimates of how many people should be able to play in the same world along the way?
and also about how many people avg are currently playing at any given time?

just curious about the progress of this game

Moogie

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« Reply #1 on: December 30, 2004, 09:05:33 pm »
I think there\'s currently a limit set to 200 (or roundabout that) of allowed characters in the server at any one time. Whatever figure it\'s at atm will surely rise once the developers manage to fix issues and bugs that directly relate to the large number of people in the world.

Robinmagus

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« Reply #2 on: December 30, 2004, 09:10:46 pm »
yes moogie is right. when there r 200 ppl and i try to log on it says that the server is full. i had ppl check the pop. at that time. it was 199 -.-
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Efflixi Aduro

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« Reply #3 on: December 30, 2004, 10:35:13 pm »
Well when PS gets bigger what will th devs do for a bigger or another server?  I doubt w\'ell be able to live off of fragnetics forever.
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Moogie

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« Reply #4 on: December 30, 2004, 10:40:45 pm »
Even when the limit is increased, we won\'t need another server for a long time. Fragnetics is coping very well and can hold alot more than 200.

However, if they ever do need additional servers, the devs already have a big list of donators just waiting to be contacted. :)

LorTv3

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« Reply #5 on: December 30, 2004, 11:40:36 pm »
hi, i am from south america, and get ping 600 with Fragnetics, i think is good with other server in america o euro.
« Last Edit: December 31, 2004, 12:03:00 am by LorTv3 »
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acraig

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« Reply #6 on: December 31, 2004, 12:02:29 am »
200 is a hard limit in a configuration file.  Even with 150+ people on the CPU never went above 10% usage.  So I would guess the upper limit would be around 1000.  Memory is the big concern though that is something we can continualy work on.
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