Thought I had a clean install...just the binary install from the initial launch.
I\'ve never complied the source, should I have done that first. So I don\'t know if that is my problem or not.
1. Ran updater from Terminal. Here is my output for that:
[********s-Computer:/applications/Planeshift 3D] jim% ./updater.app/Contents/MacOS/updater
Crystal Space for MacOS/X 0.99 r0 [MacOS/X-powerpc-GCC]
Ported to MacOS/X by [edit]
WARNING: could not load plugin \'crystalspace.renderloop.step.generic.type\'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin \'crystalspace.utilities.reporter\'
WARNING: could not load plugin \'crystalspace.utilities.stdrep\'
NOTIFY: MacOS/X 2D OpenGL driver for Crystal Space 0.99 r0
Written by [edit]
NOTIFY: Applied: Work around broken ATI point sprites
NOTIFY: OpenGL renderer: ATI Radeon 9600 OpenGL Engine (vendor: ATI Technologies Inc.) version 1.5 ATI-1.3.36
NOTIFY: Using windowed mode at resolution 640x480.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 32 Stencil: 1 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
Critical files (
) not found (Server only)
NOTIFY: psUpdaterEngine initialized.
Your updater version is older than the server\'s..
Couldn\'t load cached file list. If this is the first time you run, there is nothing to worry about!
Skipping file updater.app/Contents/Resources/libcrypto.0.9.7.dylib, because it\'s readonly
Skipping file updater.app/Contents/Resources/libssl.0.9.7.dylib, because it\'s readonly
Mounting ZIP file art/world/hydlaa_plaza.zip..
2. Afterwards was unable to launch psclient from GUI. Launched instead from Terminal. Now the bus error report:
Date/Time: 2005-02-01 11:08:40 -0600
OS Version: 10.3.7 (Build 7S215)
Report Version: 2
Command: psclient
Path: ./psclient.app/Contents/MacOS/psclient
Version: 0.1 (0)
PID: 420
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000
Thread 0 Crashed:
0 psclient 0x000e5484 CopyXMLNode(csRef, csRef, int) + 0x270 (psxmlparser.cpp:396)
1 psclient 0x0013344c pawsStyles::ApplyStyle(iDocumentNode*, iDocumentNode*) + 0x50 (pawsstyles.cpp:111)
2 psclient 0x00133154 pawsStyles::InheritFromParent(csRef&, csHash&, csHash&) + 0x3a4 (pawsstyles.cpp:93)
3 psclient 0x00132d1c pawsStyles::InheritStyles() + 0xc0 (pawsstyles.cpp:69)
4 psclient 0x00132b9c pawsStyles::LoadStyles(csString const&) + 0x444 (pawsstyles.cpp:57)
5 psclient 0x000ef448 PawsManager::PawsManager[unified](iObjectRegistry*, char const*) + 0x810 (pawsmanager.cpp:112)
6 psclient 0x000eec24 PawsManager::PawsManager[in-charge](iObjectRegistry*, char const*) + 0x30 (pawsmanager.cpp:156)
7 psclient 0x0003b5a8 psEngine::Initialize(int) + 0xa2c (psengine.cpp:377)
8 psclient 0x00044708 main + 0x204 (psengine.cpp:1647)
9 psclient 0x00002c1c _start + 0x17c (crt.c:267)
10 psclient 0x00002a9c start + 0x30
Thread 1:
0 libSystem.B.dylib 0x900074c8 mach_msg_trap + 0x8
1 libSystem.B.dylib 0x90007018 mach_msg + 0x38
2 com.apple.CoreFoundation 0x90191700 __CFRunLoopRun + 0x350
3 com.apple.CoreFoundation 0x90195e8c CFRunLoopRunSpecific + 0x148
4 com.apple.audio.CoreAudio 0x90732f80 HALRunLoop::OwnThread(void*) + 0x104
5 com.apple.audio.CoreAudio 0x907391e0 CAPThread::Entry(CAPThread*) + 0x30
6 libSystem.B.dylib 0x900246e8 _pthread_body + 0x28
Thread 2:
0 libSystem.B.dylib 0x90018be8 semaphore_timedwait_signal_trap + 0x8
1 libSystem.B.dylib 0x9000e788 _pthread_cond_wait + 0x268
2 com.apple.audio.CoreAudio 0x907244fc CAGuard::WaitFor(unsigned long long) + 0xdc
3 com.apple.audio.CoreAudio 0x90724130 CAGuard::WaitUntil(unsigned long long) + 0x130
4 com.apple.audio.CoreAudio 0x90722b20 HPIOThread::WorkLoop() + 0x358
5 com.apple.audio.CoreAudio 0x9073919c HPIOThread::ThreadEntry(HPIOThread*) + 0x1c
6 com.apple.audio.CoreAudio 0x907391e0 CAPThread::Entry(CAPThread*) + 0x30
7 libSystem.B.dylib 0x900246e8 _pthread_body + 0x28
PPC Thread State:
srr0: 0x000e5484 srr1: 0x0200d030 vrsave: 0x00000000
cr: 0x84000222 xer: 0x20000000 lr: 0x000e547c ctr: 0x0716835c
r0: 0x00000000 r1: 0xbffff4e0 r2: 0xbffff540 r3: 0x00000000
r4: 0x00000002 r5: 0x00000002 r6: 0x00000000 r7: 0x0715ce18
r8: 0x0715cdd4 r9: 0x00000000 r10: 0x0715cdd4 r11: 0x0716aad4
r12: 0x0716835c r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x00000000
r24: 0x00000000 r25: 0x00000000 r26: 0xbffffddc r27: 0x00000026
r28: 0x04d28bd0 r29: 0x003039b0 r30: 0xbffff4e0 r31: 0x00132dc8
Let me apologize in advance if I, through my ignorance of what can or cannot be done, or what I should or should not post as errors, mislead or misdirect you in your troubleshooting process. If this post is unnessecary, please feel free to delete it, I know its long but not sure how much of it you needed. If this helps you then have fun with it.
Question: Would it be possible to save the character I created?
Question: Do you need the binary image info as well?
Note: The result of the actions above have now created two seeminly identical Planeshift folders and they are linked to one other. How do I know this? I typed a comment into one and I can read the same comment in the other folder. If this helps....