Author Topic: Linux Client Bug?  (Read 2509 times)

nelliott

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« Reply #15 on: March 10, 2005, 12:16:03 am »
I installed curl and curl-devel, re-checked out, rebuilt - I have an updater now.  I then saw the message about the updater being broken - modified the updater definition file and reuilt the updater.  Everything updated fine, but I have a new wierd problem:  There are no textures.  If I run the pssetup program, I can see the text, but not the check-boxes or background images.  I poked around for a while and found out about the \"walktest\" function in CS so I went to my CS directory and did \"walktest -relight -nologo -mode=800x600\" everything rendered beautifully and running around in the test world was very smooth.

So I\'m lost again.  =P  I guess this thread has taken a turn in topic too... not sure what should be done about that.

Thanks for your help... if you have any ideas about the no texture thing, it would be great!

---EDIT---
Missing libpng-devel.  DOH!!
----EDIT #2 ----
I was wrong, this didn\'t fix anything...bad assumption on my part from looking at some error meesages.
« Last Edit: March 10, 2005, 04:12:51 am by nelliott »

nelliott

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« Reply #16 on: March 10, 2005, 04:11:55 am »
OK disregard that last post - that didn\'t fix it.  I had a few odd messages when I ran \'walktest\' - it fixed those problems...but not the PS probs.

I have libjpeg-devel installed as well, fwiw.  I don\'t see any weird error messages...I\'m stumped.   When I run pssetup there are no check boxes, and the mouse point is gone.

I still suspect that the \"DISTANCE\" function in the linux client is not fully functional or maybe bugged.  I\'ll keep messing with it and report results.

Thanks...

Tharizdun

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« Reply #17 on: March 10, 2005, 04:36:10 am »
I dont have any art image as a background in pssetup either, just the screen resolution, depth, sound options and advanced options checkboxes and text-field windows.

Its merely a front for editing the pssetup.cfg anyways, you can do it manually in a text editor for things like resolution and full-screen mode easily enough. If yours is missing or damaged pull it down from cvs:

http://cvs.sourceforge.net/viewcvs.py/planeshift/planeshift/pssetup.cfg?rev=1.6&view=log

How far are you getting when running psclient? It should show the splash screen and music, then the loading/progress bar, then the server connect and account registration window in that order.

nelliott

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« Reply #18 on: March 10, 2005, 04:57:08 am »
psclient shows the progress bar - no graphics, no mouse cursor.  When it gets to the login screen I can see the text, but still no graphics and no mouse cursor.

I feel like I must have missed some small error in the build process...?  Since \'walktest\' works, it seems to suggest CS is ok??

Karosh_Steinkatz

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« Reply #19 on: March 10, 2005, 09:31:32 am »
Looks more like a problem with your system. Have you checked your graphics driver? Also a good idea is to check your direct rendering: \'glxinfo |grep direct\'. If it shows \'No\', you can guess why PS is messed up ;)


Back to Planeshift again \\o/

nelliott

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« Reply #20 on: March 10, 2005, 12:00:44 pm »
This problem is only with my CVS build, the downloaded binary version renders properly.  I\'ve been trying to roll my own to see if it helps with a stuttering problem I\'ve been having.

Melorker_Doosur

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« Reply #21 on: March 17, 2005, 11:30:40 pm »
I\'d just like to throw my hat into the \"it slows down after about 15 minutes\" ring. My system is as follows:

700MHz Coppermine P3 - 512MB Ram - 133MHz FSB.
128MB FX5200 (Glxgears: 5483 frames in 5.0 seconds = 1096.600 FPS)
3 HDs:
1GB swap on a 7200RPM disk with 8MB cache.
The game sits on another 7200 RPM disk with 8MB cache using extfs3.
System on a 5400RPM disk with extfs3:
Slackware 10.1 with kernel 2.6.11 (I\'ll just mention it\'s one of the fastest kernel builds I\'ve ever had. Hanging onto this config)

Despite the low proc speed the machine is no slouch - it handles Q3A, RTCW and Enemy Territory with aplomb at resolutions up to 1600x1200 for any amount of time.

The game starts off very smoothly but as time goes on RAM use goes up (resource leak?). As RAM use goes up so does swap use - eventually the game is near unplayable even though high framerates (~70fps) are reported.

I used the Loki based installer.