Originally posted by Leeloo
I am absolutely not phrasing it as if I look down on RP\'ers, if it sounds that way, blame the small nuances of language that may be lost by someone not speaking her native language.
In this case, I apologise.
The difference betweenOOC and IC is not just the words, but also the content.
As for the golf part: it was an example. I have seen golf courses with very very small admission fees, like 3$, including equipment, and 1$ per golf ball. You don\'t have to have one of these high-priced golf clubs to want the golf course for playing golf. I agree that these clubs are more about prestige than enjoyment of a game, and didn\'t mean to apply that to RPers.
As for you being a new player, and for you being interested in learning what RP is supposed to be: you came accross as someone who doesn\'t care about RP and just wanted a graphical chatroom or, at best, chat with people you know:
Originally posted by Leeloo
Other people just like to chat, and don\'t want to roleplay.
(...)
but those of us who never role play
(...)
Well sorry that I happen to like the same game as you, without playing 100% the way you prefer.
gave that impression to me.
As for RPing in the plaza: as I said, I, too, have been advocating an OOC chat for that very reason, but have arrived at the conclusion I posted in my previous post.
I agree that RP in plaza and tavern usually is not very deep. It cannot, AMOF, because for RP to become meaningful and interesting, the chars need
1) a well-defined personality
2) a well-thought out and believable history / background story
3) a reason to interact with each other
Even with both conditions 1 and 2 met, condition 3
is a high hurdle. In conventional PnP RPGs, it is eased by the fact that the chars have some
need to interact with each other, and something to work on together, usually a quest. In a MMORPG like PS, this easement is not there, because there is no overall plot that gently forces chars to interact. (The overall plot exists, but doesn\'t rely on the chars.)
Thus, the reason must be found by the RPers themselves. I can say that chance was what made my char come into contact with other chars. Things also can start off with doing similar things, like mining or exploring. RP very seldomly stems from killing. I have once met a RPer killing in the arena, but our chars did not have any real reason to get to know each other, so we basically walked our ways pretty quickly. Knowing the player OOC-ly doesn\'t help much with that.
So if you wish to have the chance of observing some real RP, you must avoid
1) the newbie areas
2) places with more than a few chars in them: RP seldomly involves >4 chars
3) as paradox as it might be: you should state OOC-ly that you are trying to observe the RP going on, because otherwise you will be regarded as being IC-ly snooping in matters you aren\'t supposed to snoop in and avoided.
4) RP doesn\'t always take off. It requires the players to be not only in the mood for RP, but also in the mood to RP the given situation. It takes all RPers to notice if it works or not and if not, seemlessly finish the current situation and move on to another RP opportunity. Some handle this by using alternate characters.
I have been part of RP sessions that went on for several RL hours straight, and some even continued on several RL days.
If you are really interested in RPing, you definitely should read
X\'s guide to Role-Playing.
@ Cha0s: precisely.