Originally posted by hramrach
As discussed earlier, it is nearly impossible to follow somebody _and_ talk or look around. Maybe a few very skilled people can do that.
Sorry, I don\'t completly agree .. even in real live when the leader is running infront of you you will not be able to look around much but instead not try to loose him and watch on his feat. Thats the same ingame! But as like in RL you are still able to say \"stop\" or \"wait\". This is a game with interaction and not mentioned to do everything automatically for you. So if someone gives you a sight sseing tour he should also take a look on you and stop from time to time to look back if you still be able to follow. And if then there is a special thing to look its quite vene better to stop walking and take a closer look.
Anyway you also have the Autowalk feature which might be able you to talk and walk and you have not to be pretty skilled on that!
But if I understand it correctly, this game is for people that are at least average at interacting with computers and want to join PS. If it is only for poeple that can and wish develop special typing skills then I will find another one.
This game is intend for Role Playing Chars of any kind and not mentioned to develop special skills. But how often you need to follow, take looks around and talk mass sentences at once?
After all, you never know where the person is really going unless you made some arrangement before you started to follow and you can trust the leader.
.. and if he jumps in the dwell and you follow him as a first timer you might be death in the time you fall down ..
Anyhow .. the /follow TAG is supposed to let you pet follow you.
Also it is very difficult to program and will consume a lot of CPU power of the server. As example if you walk on a curve next to a ladder or stairs the follower might shorten the curve and than walk alongside the stairs and might get stuck. Are take your mind on the walksides in the DeathRealm where you easy may fall down .. so it will take a lot to avoid that. For your pet this might be a managable effort .. but to let everybody follow each other.
The problem that the leader has to stop to reply is a little glitch but /follow at least allows conversation when walking. And it could be avoided by some waypoint system.
.. autowalk will do the same without the need to specialy follow one person ..
And trains of people are not really necessary. You can choose to walk next to the leader when following or even configure custom follow \"formation\".
Also did you thought of the complexity if B follows A, C follows B and D follows C. It will be as complex as to describe a fish swarm. Maybe if you gift the planeshift community a linux server farm this might be possible to go with!
Sorry .. so I think there will be no realistic way to implement that on mass ...