Author Topic: Mac Client built and running  (Read 3203 times)

Miya

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« Reply #15 on: August 11, 2005, 07:30:12 pm »
Yes I seem to get stuck on objects fairly easily. Just run into an object at some angle and depending on frame rate or the angle you run into the object you\'ll get stuck, and the run animation keeps playing. Have to type /unstick to get unstuck :P
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backeroo

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« Reply #16 on: August 11, 2005, 07:49:25 pm »
Exactly!
I saw this also with other Players, but you don\'t know what client they are using.
Also, i have the effect, that when i\'m walking backwards and hit the run-key, my char immediatley runs forward. I\'m not sure if these can be client-specific bugs. I\'ll search the general forums to see if these effects are also reported on other platforms.

regards

  backeroo

EDIT: I found this thread :http://www.planeshift3d.com/wbboard/thread.php?threadid=18280&boardid=33&sid=fe8014111bb76489a067ed4d8c187f30

so it seems to be a common Problem.
« Last Edit: August 11, 2005, 07:55:36 pm by backeroo »
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hramrach

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« Reply #17 on: August 15, 2005, 02:49:57 pm »
hmm, what about the patch?

For me the client downloaded with updater does not work.
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backeroo

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« Reply #18 on: August 15, 2005, 06:56:44 pm »
Don\'t think you need a patch (Besides i don\'t have one). The client should compile without modifications.The bugs are in server and updater app which you don\'t need to build the client.

Try the src-packages from

http://planeshift.xpam.de/

I think they are consistent.

regards

  backeroo
\"Everything you can imagine is real.\"
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hramrach

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« Reply #19 on: August 17, 2005, 02:33:18 pm »
I tried to build the cal3d, CS and cel from the web page (named 31.07.05), and PS current from cvs.

It does pretty much the same as the build I get from updater - crashes on startup.

But I at least tried. Aside the fact I had to pass --without-python to configure and change an occurence of CS_RENDPRI_SORT_NONE to CS_RENDPRI_NONE in modehandler.cpp it builds smoothly.

It just does not work for me.

Thanks anyway
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Cha0s

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« Reply #20 on: August 17, 2005, 03:00:32 pm »
You need to build CS and CEL from August 12th. ;)
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backeroo

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« Reply #21 on: August 17, 2005, 07:14:02 pm »
I used the 07-29-2005 versions of CS and CELand gcc 3.3 ( never get it to compile with gcc 4).

Where can i get the src-packages from August 12? I would like to try it with a more recent version of CS and CEL.

Besides, i finally worked out how to make a click-startable app. The most important thing was to have the most recent art and data.

regards

  backeroo
\"Everything you can imagine is real.\"
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hramrach

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« Reply #22 on: August 17, 2005, 10:36:25 pm »
Just check out from cvs.

There is a build guide for GNU/Linux which should work on OS X as well.

EDIT: it still crashes for me with PS from today and CS and CEL from 2005-08-12 (the Tag says it\'s actually 2005.08.11.22).

I would try to roll it forward a bit but the SF CVS currently does not work for me. It is quite unreliable lately. Perhaps next time.

Looks like the CS is still quite fragile.

*sneaks away on his tiptoes in the fear of being buried by a collapsing CrystalSpace*

Hmm, and I do not understand jam. I always thought it is good for putting on bread, not for building things with. I never know what it rebuilds and why. Is there some clear-jam jam-clean or jelly or whatever? It thinks --help is a target ..
« Last Edit: August 19, 2005, 05:30:33 pm by hramrach »
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Cha0s

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« Reply #23 on: August 22, 2005, 04:09:32 am »
Try \"jam clean\" and see if that works. ;)
Cha0s
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