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Technical Help: IN GAME bugs (after loading world)
(Moderators:
Talad
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weltall
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Problems after the 0.3.012 update
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Topic: Problems after the 0.3.012 update (Read 1831 times)
Rolf Blacksmith
Hydlaa Resident
Posts: 167
(No subject)
«
Reply #15 on:
October 30, 2005, 09:11:55 pm »
Another crash:
psclient.bin: coreanimation.cpp:240: void CalCoreAnimation::getPose(float, std::vector
>&) const: Assertion `time >= 0.0f && \"time must be > 0\"\' failed.
Aborted
Logged
Typing and grammatic errors may be safely ignored, they come without charge ...
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PlaneShift
>>
Support
>>
Technical Help: IN GAME bugs (after loading world)
(Moderators:
Talad
,
weltall
) >>
Problems after the 0.3.012 update