Originally posted by acraig
I think our biggest weakness is in formalized testing methods. Right now we do things and test them locally and commit them. What we need is a more formal method of doing testing and more code peer review. As can be seen by the current server crashes we are allowing a lot of stuff to get through.
I am not a pro of the PS\'code, is there testing methodes? I mean \"we\" should have automatical client and a server running to test. (Not always, but when there would be major changes. ) And the client would have to send all possible command and would have to check the if the result is what it should...
I know that players can do that but it is slower...
Originally posted by acraig
This leads into the need for somebody to do documentation. However, that\'s a full time job really and it requires a pretty good technical background. It\'s hard to find somebody that is a talented programming AND wants to write documentation.
I wanted to do it. But english is not my mother-language and I am far to be bilingual and about the technical background, mine is not \"pretty good\"...
But a team of not-that-great people could do that, I think. The point is that this is no really obvious what extern people can do. The only atricle about is the help-us page and with experience, you will know that you can also debug but that\'s all...
Originally posted by acraig
Also we need more of a web master that can do updates to the laanx and main sites.
I sent a email to
info@planeshift.it but I have no answers... I would like do to it and I have enough experience in html do to it. So I could update it. But I would like to change the organization too : writing the \"dynamical part\", ie team compostion and update, in xml&xls and the \"static core\" in xhtml.1.0 FramSet + CSS 2 as a beginning. I am easy with xml and xhtml but not really with xls, I am learning it, maybe will I be soon able to use it efficiency.