Author Topic: the next city  (Read 3468 times)

Draklar

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« Reply #15 on: November 13, 2005, 08:53:14 am »
Quote
Originally posted by Under the moon
Centers of culture do, indeed, arise with people of varying backgrounds. But rarely do they form entire cities separate from each other. It would only create a resentment towards those of the other races.
Such cities would be created at the beginning when all the races just arrived in Yliakum. They wouldn\'t be destroyed after merging of cultures. That some cities have mostly one race is probably strongly based on architecture and everything. While all races may be found in Ojaveda, the architecture will atract mostly enkidukais.
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Zan

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« Reply #16 on: November 13, 2005, 09:32:07 am »
I think that most cities would be a melting pot of races. Some might have been created as an Enki or Dermorian city long ago but in the past more and more other races began to gather there, erected a house of their own which was probably a mixture between their architecture and the native architecture. This leaves the city still recognizable as being created by that race but definitely a mixed place with some original looks.

The only exception I can think of is on the submerged levels where only the Nolthrir and Kran can come since they are the only ones being able to breathe under water.
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Cyrus Arckum

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« Reply #17 on: November 13, 2005, 05:07:33 pm »
I hope they add those small villages that some NPCs mention when you ask them about themselves. Cities are nice, but villages are more common.

TheMinority

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« Reply #18 on: November 13, 2005, 06:18:06 pm »
aye. i\'d like to see a small village (a few houses, maybe a small tavern/inn) perhaps somewhere in the ojeveda wilderness (if it\'s expanded). i agree, there should only be a few large cities like hydlaa and some smaller villages dotting most of the landscape. that would add some more realism to it. ^_^

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Avarus

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« Reply #19 on: November 13, 2005, 07:27:31 pm »
Hydlaa isn\'t that big. It only does look big because of the houses. You wont cross a real city in 84 seconds (loading excepted). And if you read the books in the library, you\'ll notice that Ojaveda is devided in several quarters (I\'ve seen them! Nothing to see at all), so Ojaveda is a City of small vilages :P.

I think there should come a Stonebreaker city first (have you seen his architecture! Huge palaces with high towers and great halls!)

Cyrus Arckum

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« Reply #20 on: November 13, 2005, 07:46:37 pm »
By the standards of the time-period Planeshift is based in Hydlaa is a large city.

Halvord

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« Reply #21 on: November 13, 2005, 10:30:03 pm »
I\'m sure they\'ll change Ovajeda (or whatever), because the stone labyrinths probably extend through there.  It extends under most places in the Planeshift world, since many make a living off venturing into the labyrinth\'s hidden enterences.  I wonder if it extends to the underwater portion as well.
« Last Edit: November 13, 2005, 10:33:20 pm by Halvord »
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Seytra

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« Reply #22 on: November 13, 2005, 11:46:17 pm »
Quote
Originally posted by Zan
I think that most cities would be a melting pot of races. Some might have been created as an Enki or Dermorian city long ago but in the past more and more other races began to gather there, erected a house of their own which was probably a mixture between their architecture and the native architecture. This leaves the city still recognizable as being created by that race but definitely a mixed place with some original looks.

That is the expectation I also have. Given the settings, it is the only realistic way. Architecture doesn\'t require a lot of travel. Architecture is like fashion.
Quote
Originally posted by Zan
The only exception I can think of is on the submerged levels where only the Nolthrir and Kran can come since they are the only ones being able to breathe under water.

Klyros as well, and also every other race, as there surely will be appropriate magic.
However, the architecture underwater will very likely be very different from the rest, because the different environment requires different materials and construction. AFAICS, these constraints are likely to produce an even more common architecture style underwater.

@Halvord: The stone labyrinths don\'t extend anywhere. They are outside the stalactite, in the rock it is hanging from. That is why the bronze doors, which are the gates to the stone labyrinths, exist on the uppermost level, as it is inside the rock of the ceiling of the big cavern, and therefore it\'S the only place where the stone labyrinths can meet Yliakum.

What might be underneath every large (and ancient) city is a sewer system like in Hydlaa. This isn\'t a necessetiy, though. Also, the waste conduits exist, but the setting isn\'t really clear about them. Yet, these three tunnel systems are distinctly different in function, size, placement and character.

Halvord

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Oh!
« Reply #23 on: November 14, 2005, 12:07:42 am »
I suppose I misunderstood.   It would be cool if they connected the sewer systems from the smaller cities to the bigger ones in order for easier treatment.
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zanzibar

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« Reply #24 on: November 14, 2005, 02:14:51 am »
If the NPCs are to be trusted, we can expect to see a new market place open up, as well as a large area of farmland.  Further, different areas of Akkaio will be home to different tribes of enki who have different patterns and markings!
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Draklar

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« Reply #25 on: November 14, 2005, 08:00:23 am »
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Originally posted by zanzibar
Further, different areas of Akkaio will be home to different tribes of enki who have different patterns and markings!
People should start using the correct namings... :\\
Ojaveda, not Akkaio. Unless you expect Ojaveda to be impossibly huge.
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Keyaz

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« Reply #26 on: November 14, 2005, 08:53:21 am »
no they are correct, that part of ojaveda is called Akkaio it has sections known as Dsar\'s and indeed more should be added before other towns, tis expected to expand anyways, all unopened doors need to be opened ;)

but you already knew that

Draklar

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« Reply #27 on: November 14, 2005, 09:01:22 am »
Quote
Originally posted by Keyaz
no they are correct, that part of ojaveda is called Akkaio it has sections known as Dsar\'s and indeed more should be added before other towns, tis expected to expand anyways, all unopened doors need to be opened ;)

but you already knew that
So they are not right... Akkaio is dsar of Ojaveda. If one expects Akkaio and other dsars to be big enough to hold many tribes, then Ojaveda as a whole would be insanely huge.
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Keyaz

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« Reply #28 on: November 14, 2005, 09:24:14 am »
ah screw it, think of it what you want, no one bloodyt listens anyway

Zan

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« Reply #29 on: November 14, 2005, 04:31:22 pm »
Actually Akkaio is the name of an Enki Tribe and since the Enkidukai that live in Ojaveda are very territorial the area they live in is called Akkaio as well. The only area of Ojaveda that exists so far I believe. There are other areas, I forgot their names but the town itself and the entire district is called Ojaveda.
At least that\'s what Jayose\'s books told me.

So technically Draklar was right and Zanz was using the wrong label but I wonder who really cares.
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